Search found 3 matches

by ReneMiner
Mon Aug 13, 2007 2:02 am
Forum: Feature Requests and Wishlists
Topic: InitDX9() ?
Replies: 20
Views: 7432

OK, I see.

Why not DX10?

This question should be easy to be answered: guess DX10 is 64Bit and does not support DirectDraw nor GDI any more...

The Point is:

I bought PureBasic because the Box was so pretty and Basic is the only programming language that I understand.

It appeared to be a 3d ...
by ReneMiner
Sat Aug 04, 2007 8:44 pm
Forum: Feature Requests and Wishlists
Topic: InitDX9() ?
Replies: 20
Views: 7432

Yes, I've found some Code-Example of Stefan Moebius which shows how to Initialize DX9 and how to render primitives.

( http://www.purearea.net/pb/CodeArchiv/Graphics/DirectX/Direct3D9_Matrix&Window.pb )

but I've got two Probs with it:

1. I cannot load any texture nor set any texture to be ...
by ReneMiner
Sat Aug 04, 2007 8:05 pm
Forum: Feature Requests and Wishlists
Topic: InitDX9() ?
Replies: 20
Views: 7432

InitDX9() ?

Is there any chance in the near future that a command like
InitDX9 () will become part of PureBasic?

I'm from germany and I bought the "3D-Game-Developer"-Edition of PureBasic. The box said, it would be possible to handle DirectX9 very easy- but in fact - I would have to write a DirectX9-Subsystem ...