Search found 5 matches

by Antithesis
Fri Aug 10, 2007 5:36 am
Forum: Game Programming
Topic: Rendering thick curved lines
Replies: 4
Views: 2377

Thank you for the suggestion, but unfortunately this is not fast or versatile enough for what I'm doing. I'm very inclined to do this by building geometry alone, as I will also be wanting to do textured/fakeAA lines.
by Antithesis
Fri Aug 10, 2007 2:49 am
Forum: Game Programming
Topic: Rendering thick curved lines
Replies: 4
Views: 2377

Rendering thick curved lines

This isn't so much a game question as a graphics question. Could someone suggest an efficient method to produce geometry (I hope this can be done in terms of geometry and not pixels) for thick curved lines like Photoshop and Flash can draw?
My current approach is to create a triangle strip following ...
by Antithesis
Sat Aug 04, 2007 5:43 pm
Forum: Coding Questions
Topic: Enumerating windows
Replies: 9
Views: 5065

Hmm I tried that but with no luck. I was hoping there's some other way. I think the problem is that the control I'm dealing with is some weird thing called DirectUIHWND which seems to contain the entire WLM chat window within itself.

Any suggestions?
by Antithesis
Sat Aug 04, 2007 4:53 pm
Forum: Coding Questions
Topic: Enumerating windows
Replies: 9
Views: 5065

Thank you very much!

Also could you tell me how to get the Text value of a control if it has one? What I want is write an windows live messenger conversation logger so I want to find the control that contains the conversation and get its text value and check if it changes...
by Antithesis
Sat Aug 04, 2007 4:08 pm
Forum: Coding Questions
Topic: Enumerating windows
Replies: 9
Views: 5065

Enumerating windows

Hello. Could someone please explain to me how to use EnumWindows_() to list the currently open windows? I tried to do it the easy way with Droopy's lib, but it seems to have some sort of issue because any functions that return window names only return the first character of them.