Search found 30 matches

by Jedive
Sun Oct 12, 2008 6:12 pm
Forum: Coding Questions
Topic: No Drag&Drop on Scintilla gadgets?
Replies: 3
Views: 1184

Done :)
by Jedive
Sun Oct 12, 2008 12:24 pm
Forum: Coding Questions
Topic: No Drag&Drop on Scintilla gadgets?
Replies: 3
Views: 1184

No Drag&Drop on Scintilla gadgets?

I am writing a simple IDE in PureBasic 4.20 using the built-in Scintilla library under Windows, and while using EnableWindowDrop(win, #PB_Drop_Files, #PB_Drag_Copy) seems to enable dropping files on the window, EnableGadgetDrop(gadget, #PB_Drop_Files, #PB_Drag_Copy) does not seem to enable it on the ...
by Jedive
Sat May 10, 2008 1:00 pm
Forum: Coding Questions
Topic: Changing the ImageID of a gadget item after creating it?
Replies: 1
Views: 1156

Changing the ImageID of a gadget item after creating it?

I have a panel with several tabs in my application. When I added the tabs to the panel, I could send them an ImageID to have them use an image together with the text on the tab. But after having created it, is it possible to change that image?
by Jedive
Fri Feb 03, 2006 8:13 pm
Forum: Announcement
Topic: ColdSteel version 0.9.1 and demo version released!
Replies: 4
Views: 2796

The link was wrong, but I fixed it this morning. It should download the demo version if you click on it now.
by Jedive
Fri Feb 03, 2006 11:57 am
Forum: Announcement
Topic: ColdSteel version 0.9.1 and demo version released!
Replies: 4
Views: 2796

Of course, you need to purchase in order to get a username and password, but you can download the free demo version from http://www.coldsteelengine.com/download.html
by Jedive
Fri Feb 03, 2006 2:20 am
Forum: Announcement
Topic: ColdSteel version 0.9.1 and demo version released!
Replies: 4
Views: 2796

ColdSteel version 0.9.1 and demo version released!

Version 0.9.1 of the ColdSteel SDK has been released. Changes are:

- Added string functions documentation.
- Added vector functions documentation.
- Added matrix functions and documentation.
- Added joystick support.
- NT_PARTICLES node type replaced by NT_EMITTER.
- Fixed a bug in csMeshFree ...
by Jedive
Tue Dec 20, 2005 3:19 am
Forum: Announcement
Topic: ColdSteel SDK Early Adopter released !!!
Replies: 2
Views: 1843

ColdSteel SDK Early Adopter released !!!

The Early Adopter version of the ColdSteel SDK has been released. Please have in mind that this version is still techniqually in beta state. Many features are not implemented yet (like detailed collision information, physics, audio, or networking), and it only contains the font, material, and ...
by Jedive
Mon Sep 12, 2005 1:48 am
Forum: Windows
Topic: Getting the desktop windows
Replies: 7
Views: 3371

Getting the desktop windows

I want to get the list of currently opened windows on the desktop. I am doing it with EnumWindows_(). The problem is that, instead of returning handles to the windows that I can see on the desktop, I get the handle of hundreds of windows. I guess that they are invisible windows or something created ...
by Jedive
Sun Sep 11, 2005 1:58 pm
Forum: Windows
Topic: Receive events on inactive Windows?
Replies: 24
Views: 9010

Thanks everyone for your comments. It id working correctly now :)

I done it by using the GlobalHotKeys PureLibrary, but I dodn't need to put anything in a dll, Edwin. Everything is on a single executable.

About putting the window on -1, -1, yeah, I did that because I was not sure if it was ...
by Jedive
Sun Sep 11, 2005 12:33 pm
Forum: Windows
Topic: Receive events on inactive Windows?
Replies: 24
Views: 9010

Receive events on inactive Windows?

Is it possible for an application to continue receiving events when its window is not the active one?

I am making an application which has a window of size 1x1 outside of the screen range (positioned at -1, -1). When the user presses an specific key (for example, F1), the window will be resized to ...
by Jedive
Mon Aug 29, 2005 8:54 pm
Forum: Announcement
Topic: ::: ColdSteel Engine :::
Replies: 32
Views: 8890

Level editor ?
Model editor ?
Particle generator ?
I was talking about A6, which is the game engine, not the set of tools that form 3D GameStudio. Sorry for the misunderstanding.
by Jedive
Mon Aug 29, 2005 8:35 pm
Forum: Announcement
Topic: ::: ColdSteel Engine :::
Replies: 32
Views: 8890

Are you sure???
Well, I'm talking about the free version, so you'll be able to see it by yourself when it's released.
by Jedive
Mon Aug 29, 2005 8:34 pm
Forum: Announcement
Topic: ::: ColdSteel Engine :::
Replies: 32
Views: 8890

No error message? Then just wait with the black screen for a while. It takes some time for the engine to calculate the octrees.
by Jedive
Mon Aug 29, 2005 8:25 pm
Forum: Announcement
Topic: ::: ColdSteel Engine :::
Replies: 32
Views: 8890

Disable hyperthreading in your BIOS.
by Jedive
Mon Aug 29, 2005 8:16 pm
Forum: Announcement
Topic: ::: ColdSteel Engine :::
Replies: 32
Views: 8890

A6 game studio Base : 49.0 $
You cannot take the standard version of A6 seriously. The free version of ColdSteel has very similar features to it.