@Kiffi,
I only see some screenshots. But not some programs to try out or even mybe some open source projects with some code.
Back than we had some in that PureArea.
I mean for screenshots of some programs I could use Google images. But to use the programs and play around, or have some more ...
Search found 16 matches
- Fri Jan 10, 2025 9:21 pm
- Forum: General Discussion
- Topic: Showcase? There was at PureArea.net looking for "Office" software like Word Processor, Sheets, Presentation
- Replies: 3
- Views: 5574
- Mon Jan 06, 2025 9:57 pm
- Forum: General Discussion
- Topic: Showcase? There was at PureArea.net looking for "Office" software like Word Processor, Sheets, Presentation
- Replies: 3
- Views: 5574
Showcase? There was at PureArea.net looking for "Office" software like Word Processor, Sheets, Presentation
Dear PureBasic community,
I was looking for the showcase area at http://www.purearea.net/pb/showcase/index.php?sort=4
but it seems to be broken. Do we have another collection of great software that was done with PureBasic?
Kind regards, Xaby.
I was looking for the showcase area at http://www.purearea.net/pb/showcase/index.php?sort=4
but it seems to be broken. Do we have another collection of great software that was done with PureBasic?
Kind regards, Xaby.
- Mon Jan 06, 2025 9:52 pm
- Forum: Game Programming
- Topic: bE3D Engine Wrapper for purebasic
- Replies: 47
- Views: 33403
Re: bE3D Engine Wrapper for purebasic
I would like to see any screenshot.
On the website I only found pay with Bitcoins.
Can it run in a browser with WebASM compiled?
Is it compareable to App Game Kit? It can also do 3D stuff and can compile to small EXEs with engine.
On the website I only found pay with Bitcoins.
Can it run in a browser with WebASM compiled?
Is it compareable to App Game Kit? It can also do 3D stuff and can compile to small EXEs with engine.
- Thu Feb 11, 2021 11:54 pm
- Forum: Tricks 'n' Tips
- Topic: PSG Module (including Music Macro Language)
- Replies: 29
- Views: 29464
Re: PSG Module (including Music Macro Language)
I am still hoping, to find this code somehow without the ASM parts.
Or maybe if someone could translate these parts, that would be great.
Or maybe if someone could translate these parts, that would be great.
- Thu Feb 11, 2021 5:20 pm
- Forum: Game Programming
- Topic: SpotFX Lib - Retro Sound Generator
- Replies: 63
- Views: 66364
- Wed Feb 10, 2021 2:11 pm
- Forum: Game Programming
- Topic: 22 days in France (with source code) fr, eng, deu, esp
- Replies: 18
- Views: 18553
Re: 22 days in France (with source code) fr, eng, deu, esp
I tried it out, I guess, points are not counting at the moment.
Can't avoid running out of time. Would be nice, if I would get coins, or points or time for having match, 3, 4, 5, 6, 7
Also don't know how to activate any of the items like the bomb.
Coun't pass the first level after some tries. And I ...
Can't avoid running out of time. Would be nice, if I would get coins, or points or time for having match, 3, 4, 5, 6, 7
Also don't know how to activate any of the items like the bomb.
Coun't pass the first level after some tries. And I ...
- Wed Feb 10, 2021 1:46 pm
- Forum: Game Programming
- Topic: SpotFX Lib - Retro Sound Generator
- Replies: 63
- Views: 66364
Re: SpotFX Lib - Retro Sound Generator
Cool. Thx.
I am looking for an MSX, PSG or Hively-Replayer written in PureBasic, without any dependencies.
Maybe I have to open another thread
@pjay, great work.
I am looking for an MSX, PSG or Hively-Replayer written in PureBasic, without any dependencies.
Maybe I have to open another thread

@pjay, great work.
- Tue Oct 13, 2015 9:20 am
- Forum: Feature Requests and Wishlists
- Topic: Support (and commandset) for either Spine or Spriter anims
- Replies: 3
- Views: 1708
Re: Support (and commandset) for either Spine or Spriter ani
You can rasterize your Animations also. And Spine also supports Morph-Targets. It is like the Puppet-Tool in After Effects or Warp Tool in Photoshop, but it can be done in realtime at runtime in the game. It is like 3D meshes are transformed for animations, but in 2D.
You can also flip to self made ...
You can also flip to self made ...
- Sun Sep 27, 2015 5:41 pm
- Forum: Tricks 'n' Tips
- Topic: PSG Module (including Music Macro Language)
- Replies: 29
- Views: 29464
Re: PSG Module (including Music Macro Language)
Love you guys.
Does anybody know the SiON Project from Klei?
https://sites.google.com/site/sioncenter/example
The other question is, does anybody know, what with https://mmltalks.appspot.com is?
It was a great site for MML music, playing in the browser with the Flash API from SiON.
Best regards ...
Does anybody know the SiON Project from Klei?
https://sites.google.com/site/sioncenter/example
The other question is, does anybody know, what with https://mmltalks.appspot.com is?
It was a great site for MML music, playing in the browser with the Flash API from SiON.
Best regards ...
- Sat Jul 02, 2011 12:43 am
- Forum: Announcement
- Topic: Simple Windowed OpenGL Framework - for OpenGL beginners
- Replies: 43
- Views: 38212
Re: Simple Windowed OpenGL Framework - for OpenGL beginners
Love it, thanks a lot for this. Great job.
- Sat Jan 10, 2009 7:56 pm
- Forum: Game Programming
- Topic: Screen-Mouse doesn't work when Screen in Container?
- Replies: 10
- Views: 7207
- Fri Jul 04, 2008 9:58 am
- Forum: PureFORM & JaPBe
- Topic: PureFORM 1.99 (yet another FORM designer)
- Replies: 1537
- Views: 588429
- Tue May 22, 2007 4:12 pm
- Forum: Coding Questions
- Topic: an Office like toolbar ...
- Replies: 0
- Views: 838
an Office like toolbar ...
EnableExplicit
Enumeration
#MainWin
EndEnumeration
Define Event.l
Define EventType.l
Define GadgetNr.l
Define MausA.POINT
Define MausE.POINT
Define StartTime, EndTime
Define LGD.l, FGD, GD1, GD2, Tausche
Define *FirstElement, *SecondElement
NewList Gadgets()
Procedure CreateMenuButton(Text ...
Enumeration
#MainWin
EndEnumeration
Define Event.l
Define EventType.l
Define GadgetNr.l
Define MausA.POINT
Define MausE.POINT
Define StartTime, EndTime
Define LGD.l, FGD, GD1, GD2, Tausche
Define *FirstElement, *SecondElement
NewList Gadgets()
Procedure CreateMenuButton(Text ...
- Tue May 22, 2007 8:17 am
- Forum: Coding Questions
- Topic: GDIPlus version1.1
- Replies: 5
- Views: 1518
- Thu May 17, 2007 11:15 am
- Forum: Tricks 'n' Tips
- Topic: GDI Plus version 1.1 wrapper for PureBasic 4.02
- Replies: 23
- Views: 14900