Ok I've been playing some more and I've found a better working solution, though some bugs still remains.
I'd like to make this work and then post it in tricks'n'tips section, or what else is a right section for a temporary solution for problems like the high DPI mouse handling and all needed PB's ...
Search found 18 matches
- Thu Feb 10, 2011 4:06 pm
- Forum: Coding Questions
- Topic: Mouse too fast for PureBasic?
- Replies: 24
- Views: 10186
- Wed Feb 09, 2011 4:52 pm
- Forum: Coding Questions
- Topic: Mouse too fast for PureBasic?
- Replies: 24
- Views: 10186
Re: Mouse too fast for PureBasic?
I've been playing alot with this stuff but didn't have time to post earlier.
I came to your same conclusion, that using ShowCursor_() is the only way to fix it.
But then I found out another problem.
Seems like putting the ExamineMouse() in a thread gives many more problems than it solves. This is ...
I came to your same conclusion, that using ShowCursor_() is the only way to fix it.
But then I found out another problem.
Seems like putting the ExamineMouse() in a thread gives many more problems than it solves. This is ...
- Thu Feb 03, 2011 3:10 pm
- Forum: Coding Questions
- Topic: Mouse too fast for PureBasic?
- Replies: 24
- Views: 10186
Re: Mouse too fast for PureBasic?
InitSprite()
InitMouse()
OpenWindow(0, 0, 0, 640, 480, "Crap Mouse Movement", #PB_Window_MinimizeGadget | #PB_Window_ScreenCentered | #PB_Window_BorderLess)
OpenWindowedScreen(WindowID(0), 0, 0, 640, 480, 0, 0, 0, #PB_Screen_SmartSynchronization)
CreateSprite(0, 32, 32)
StartDrawing ...
- Sat Jan 26, 2008 6:15 pm
- Forum: Off Topic
- Topic: Which ATi is better?
- Replies: 39
- Views: 8340
- Tue Nov 20, 2007 1:14 am
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 256129
- Tue Sep 04, 2007 10:30 pm
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 256129
- Thu Aug 30, 2007 4:50 am
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 256129
- Sat Aug 25, 2007 5:28 am
- Forum: General Discussion
- Topic: [Irrlicht] Testme: TnL SpecialFX 2
- Replies: 38
- Views: 6991
- Fri Aug 24, 2007 12:04 pm
- Forum: General Discussion
- Topic: [Irrlicht] Testme: TnL SpecialFX 2
- Replies: 38
- Views: 6991
- Mon Aug 20, 2007 7:58 am
- Forum: General Discussion
- Topic: [Irrlicht] Testme: TnL SpecialFX 2
- Replies: 38
- Views: 6991
- Sun Aug 05, 2007 12:24 pm
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 256129
- Wed Jul 04, 2007 6:21 pm
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 256129
- Wed Jul 04, 2007 7:21 am
- Forum: Applications - Feedback and Discussion
- Topic: IrrlichtWrapper 1.05 (still) beta
- Replies: 239
- Views: 256129
- Fri Jan 05, 2007 3:12 pm
- Forum: Announcement
- Topic: DracIRC 1.2.2
- Replies: 8
- Views: 2738
- Wed Nov 08, 2006 2:47 am
- Forum: AmigaOS
- Topic: Assembly '06 : Amiga at 1rst place.
- Replies: 15
- Views: 16499
Waaaa!
I just moved and I don't have the space to place my A1200/040, otherwise I wanna try this demo with it.
I'll try to make it work with my UAE, I just can't wait to see it.
I'm just happy to see that in these days of games that look more like raytraced movies, the good old Amiga still rocks at ...
I just moved and I don't have the space to place my A1200/040, otherwise I wanna try this demo with it.
I'll try to make it work with my UAE, I just can't wait to see it.
I'm just happy to see that in these days of games that look more like raytraced movies, the good old Amiga still rocks at ...