Actually, the OGRE team is finishing a collision and physic framework (yes, like the HalfLife 2 demo flying out of there). Once this is stable, I integrate it in PureBasic. Shouldn't take so long I guess (1 month ?).
I think it is stable now, 0.11.0 has been released.
http://ogre.sourceforge ...
Search found 5 matches
- Wed Jun 25, 2003 1:56 am
- Forum: General Discussion
- Topic: PB Update 3.70, 3d collisions?
- Replies: 7
- Views: 2865
- Tue Jun 10, 2003 12:53 pm
- Forum: Feature Requests and Wishlists
- Topic: Editor
- Replies: 3
- Views: 1637
- Tue Jun 10, 2003 3:42 am
- Forum: Feature Requests and Wishlists
- Topic: Editor
- Replies: 3
- Views: 1637
Editor
I would like to have a compile only menu item in editor, e.g.
Compile
Compile/Run
Run
Compile
Compile/Run
Run
- Tue Jun 10, 2003 3:36 am
- Forum: Feature Requests and Wishlists
- Topic: [Implemented] NOT (or !) operator
- Replies: 7
- Views: 3147
- Fri Jun 06, 2003 5:00 pm
- Forum: Game Programming
- Topic: BlitzBasic NOT 4X faster drawing!!
- Replies: 21
- Views: 14159