Search found 166 matches

by LCD
Thu Sep 27, 2018 8:11 am
Forum: Coding Questions
Topic: [PB 5.70b2] DPi Scaling not affecting 2D drawing functions ?
Replies: 14
Views: 2984

Re: [PB 5.70b2] DPi aware setting has no effect on 2D drawin

I think that you ought to make that explicit in the Help file. It's important that PB users understand this clearly. I don't think so. All programmers understands it clearly without explicit mention in the help file. If you use pixels to define coordinates, then only pixels will be used as coordina...
by LCD
Fri Jun 23, 2017 12:32 am
Forum: Announcement
Topic: GoScintilla - 2.7 (Purebasic 4.5 onwards)
Replies: 289
Views: 123309

Re: GoScintilla - 2.7 (Purebasic 4.5 onwards)

Scilexer has internal lexing ability. Maybe someone can explain, how it can be written? I made a lexer in GoScintilla, but it is extremly slow. After loading a sourcer code it takes minutes until the highlightning and folding is finished, and sometimes new entered code is not highlighted after all, ...
by LCD
Mon Oct 21, 2013 5:41 pm
Forum: Coding Questions
Topic: Scintilla question about Autocomplete and REM
Replies: 1
Views: 1053

Re: Scintilla question about Autocomplete and REM

Thanks for reading. Solution found: Sci_GetStyleAt(Position-2) fixed the problem.
by LCD
Thu Oct 10, 2013 10:37 am
Forum: Coding Questions
Topic: Scintilla question about Autocomplete and REM
Replies: 1
Views: 1053

Scintilla question about Autocomplete and REM

Dear users, I have a question: How to make autocompletion with scintilla gadget, which will ignore REM, ' (also REM) and inside strings? The text is styled using GoScintilla but because I need spaces between keywords and add found SUBroutines and FUNCTIONs to the list, I use own autocomplete routine...
by LCD
Sun Feb 24, 2013 1:10 am
Forum: Announcement
Topic: GoScintilla - 2.7 (Purebasic 4.5 onwards)
Replies: 289
Views: 123309

Re: GoScintilla - 2.7 (Purebasic 4.5 onwards)

srod wrote:Just remove the .i or .q etc. from which ever statements cause the compiler to fail.

On beta 4 (haven't upgraded to the final version yet) I only had to alter 1 such line.

Change

Code: Select all

*bytePointer.i
to

Code: Select all

*bytePointer
Thanks, this works now...
by LCD
Sat Feb 23, 2013 5:45 pm
Forum: Announcement
Topic: GoScintilla - 2.7 (Purebasic 4.5 onwards)
Replies: 289
Views: 123309

Re: GoScintilla - 2.7 (Purebasic 4.5 onwards)

Update to 5.10 final made GoSci not working anymore because of "disallow native type for pointers"... (because beginners were "confused" by this). I'm confused by this.
by LCD
Tue Dec 25, 2012 12:33 pm
Forum: Announcement
Topic: PureBasic 5.10 - Granted wishes release - is out !
Replies: 108
Views: 35362

Re: PureBasic 5.10 - Granted wishes release - is out !

I like all the features...
Except:
Fred wrote:

Code: Select all

- Removed: PowerPC version for OS X
:evil:
by LCD
Mon Nov 05, 2012 9:07 pm
Forum: Announcement
Topic: PureBasic 5.00 final is out !
Replies: 57
Views: 18934

Re: PureBasic 5.00 final is out !

Excellent! Thank you!
by LCD
Wed Oct 24, 2012 9:07 pm
Forum: Announcement
Topic: PureBasic 5.00 beta 7 is out !
Replies: 20
Views: 8207

Re: PureBasic 5.00 beta 7 is out !

Thanks! Downloading now. I never coded anything 3D, but this sounds now very interesting, so I will start writing a game. I just hope, the shaders will work on ATI cards too because I never had a nVidia here.
by LCD
Thu Sep 27, 2012 8:00 am
Forum: Coding Questions
Topic: LinkedList - Current element
Replies: 2
Views: 893

Re: LinkedList - Current element

Thank you!
by LCD
Wed Sep 26, 2012 11:36 pm
Forum: Coding Questions
Topic: LinkedList - Current element
Replies: 2
Views: 893

LinkedList - Current element

Anyone knows hot to get the position of actual element in a LinkedList (without using help variables)? I can only set a new position, but not see which is current (for debugging reasons).
by LCD
Tue Sep 11, 2012 10:59 am
Forum: Announcement
Topic: PureBasic 5.00 beta 2
Replies: 82
Views: 31113

Re: PureBasic 5.00 beta 2

griz wrote:
Where is the 64 bit support for the Amiga? Just kidding. :lol:
Or 16 Bit Atari ST(E) Version?
Great improvrement, thanx!!!
by LCD
Sun Feb 05, 2012 2:53 am
Forum: Announcement
Topic: World of Arch beta is available!
Replies: 7
Views: 3164

Re: World of Arch beta is available!

Cool! I love the retro style tile graphics. Looks like taken directly from amiga judging by screenshots. I will download and play the game tomorrow.
by LCD
Fri Jan 13, 2012 11:52 am
Forum: Announcement
Topic: PureBasic 4.61 beta 1
Replies: 64
Views: 28705

Re: PureBasic 4.61 beta 1

Great! My old PC recently died, so I reinstalling anything now. PB 4.61 Beta 1 is welcome on my freshly installed system.
by LCD
Tue Aug 23, 2011 11:10 am
Forum: Announcement
Topic: PureBasic 4.60 beta 4
Replies: 39
Views: 13654

Re: PureBasic 4.60 beta 4

merci, the long time of waiting is over. It came just in time to install the x64 version for the first time, on my new subnotebook. I wonder what I can do with 8 GB RAM.