Never mind.
I give up using Purebasic to make games.
Search found 4 matches
- Mon Apr 20, 2009 8:07 am
- Forum: Game Programming
- Topic: How to do raycasting/linePick using the OGRE engine?
- Replies: 7
- Views: 3879
- Sun Apr 19, 2009 5:22 am
- Forum: Game Programming
- Topic: How to do raycasting/linePick using the OGRE engine?
- Replies: 7
- Views: 3879
- Sat Apr 18, 2009 11:50 am
- Forum: Game Programming
- Topic: How to do raycasting/linePick using the OGRE engine?
- Replies: 7
- Views: 3879
- Fri Apr 17, 2009 10:59 am
- Forum: Game Programming
- Topic: How to do raycasting/linePick using the OGRE engine?
- Replies: 7
- Views: 3879
How to do raycasting/linePick using the OGRE engine?
I don't see any function about casting a ray/a sphere from one point to another point and return the entity ID. So how to do this using the OGRE engine?
And I see that the collision system of the OGRE 3d engine is quite limited. It can't set bounding box/bounding sphere for entities.
When ...
And I see that the collision system of the OGRE 3d engine is quite limited. It can't set bounding box/bounding sphere for entities.
When ...