For 2D, built in functions should be enough and they are optimized. Not really. It depend of what type of game you want to code because PB can use Ogre wich is an awesome 3D Engine. PB's Internal Ogre engine is pretty skimpy, compared to the real thing.
And it's not only that, I can't do other API ...
Search found 2 matches
- Fri Jun 16, 2006 8:30 pm
- Forum: Game Programming
- Topic: Game API's
- Replies: 14
- Views: 5366
- Fri Jun 16, 2006 11:32 am
- Forum: Game Programming
- Topic: Game API's
- Replies: 14
- Views: 5366
Game API's
I'm just wonderng if anyone knows of any decent game API's that PB can use. Cause if not, i'm just gonna have to move to c++.