Can you tell me one thing...which of these two methods will be faster?
1. I draw grid and points on same sprite. Grid drawing consitst of two loops which goes from 0 to 512 in steps of 32 and draws lines which needs to be executed whenever points are plotted.
2. The other method is using 2 sprites ...
Search found 10 matches
- Sat Jun 17, 2006 6:53 am
- Forum: Coding Questions
- Topic: Transparent Sprite Persistance Problem!!
- Replies: 8
- Views: 1580
- Fri Jun 16, 2006 7:01 pm
- Forum: Coding Questions
- Topic: Transparent Sprite Persistance Problem!!
- Replies: 8
- Views: 1580
- Fri Jun 16, 2006 5:48 pm
- Forum: Coding Questions
- Topic: Transparent Sprite Persistance Problem!!
- Replies: 8
- Views: 1580
- Thu Jun 15, 2006 6:36 pm
- Forum: Coding Questions
- Topic: Transparent Sprite Persistance Problem!!
- Replies: 8
- Views: 1580
- Wed Jun 14, 2006 9:31 pm
- Forum: Coding Questions
- Topic: Transparent Sprite Persistance Problem!!
- Replies: 8
- Views: 1580
Transparent Sprite Persistance Problem!!
I am writing a program to plot a graph of some values in an array. For this I have created two sprites, one contains a grid while the other is used for plotting the data points. I have used two sprites to increase the speed of plotting as I dont have to draw grid everytime the plot loop is executed ...
- Tue Jun 13, 2006 8:15 pm
- Forum: Coding Questions
- Topic: [ERROR] Invalid Memory Access ??
- Replies: 11
- Views: 2219
- Tue Jun 13, 2006 8:10 pm
- Forum: Coding Questions
- Topic: [ERROR] Invalid Memory Access ??
- Replies: 11
- Views: 2219
- Tue Jun 13, 2006 7:51 pm
- Forum: Coding Questions
- Topic: [ERROR] Invalid Memory Access ??
- Replies: 11
- Views: 2219
[ERROR] Invalid Memory Access ??
Hi,
I have written a program to get 1024 bytes of data from hardware and plot it on screen. The main program continuosuly plots the data on screen while a separate thread is created for capturing the data from hardware. The problem I am facing is that even though memory access locks using Mutex are ...
I have written a program to get 1024 bytes of data from hardware and plot it on screen. The main program continuosuly plots the data on screen while a separate thread is created for capturing the data from hardware. The problem I am facing is that even though memory access locks using Mutex are ...