Oh... (looking around nervously) Yeah, I knew that...minimy wrote: Thu Feb 26, 2026 12:12 pmThanks Carm, Bullet is include in purebasic. CreateEntityBody
Search found 196 matches
- Thu Feb 26, 2026 4:11 pm
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
Re: Game test v0.01
- Thu Feb 26, 2026 7:10 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
Re: Game test v0.01
I love it! How did you get physics working? Did you import the Bullet library?
- Thu Feb 12, 2026 11:47 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
- Thu Feb 12, 2026 3:20 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
Re: Game test v0.01
Yeah I was taking a bit of a different approach.miso wrote: Thu Feb 12, 2026 3:10 am Minimys terrain is not from a 3d editor.. He creates them on the fly from heightmaps.
- Thu Feb 12, 2026 3:01 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
Re: Game test v0.01
I did a little test here in Lightwave...
https://imgur.com/yJMlsU7
This is a single terrain square cloned 11 times (12 total). The edges are uniform on every side, so the terrain model can be rotated to 90-degree increments to break up the tiling. It does have seams in the specular shading ...
https://imgur.com/yJMlsU7
This is a single terrain square cloned 11 times (12 total). The edges are uniform on every side, so the terrain model can be rotated to 90-degree increments to break up the tiling. It does have seams in the specular shading ...
- Thu Feb 12, 2026 12:43 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
Re: Game test v0.01
What about LOD swapping out with lower polygon terrain sections off in the distance?minimy wrote: Wed Feb 11, 2026 11:15 pmI want to optimize it a little more so that it is not too much of a burden, just the terrain.
- Mon Feb 09, 2026 11:21 am
- Forum: Game Programming
- Topic: Arcade Game (Retro)
- Replies: 36
- Views: 11549
Re: Arcade Game (Retro)
I'm curious why it's windows 10 and 11 only? I run PureBasic in Windows 7. Surely your game works in Windows 7 as well?darius676 wrote: Mon Feb 09, 2026 6:16 amIt's Win11 and Win 10 only.
PS:
If the OS warning popped up: It's a legacy code/function. But shows that the engine/game is not tested for this OS.
- Sun Feb 08, 2026 11:00 am
- Forum: General Discussion
- Topic: This looks like instructions on how to steal PureBasic
- Replies: 12
- Views: 1948
This looks like instructions on how to steal PureBasic
Someone want to get this to Fred's attention?
- Fri Feb 06, 2026 11:20 pm
- Forum: Game Programming
- Topic: Arcade Game (Retro)
- Replies: 36
- Views: 11549
Re: Side Project
Looking so much better!darius676 wrote: Tue Feb 03, 2026 9:07 pm So... code cutting... create another engine type out of the "Slip Shot Engine" (Adventure/Actiongame Engine) : "Slip Shot Arcade"
hopefully the bug which caused crashes is killed to...
https://youtu.be/XMN7hypmkWU?si=3gvaI_4UkguCzcJE
- Fri Feb 06, 2026 1:24 pm
- Forum: Game Programming
- Topic: Fracturetrix Game Announcement Video
- Replies: 121
- Views: 36715
- Fri Feb 06, 2026 10:56 am
- Forum: Game Programming
- Topic: Fracturetrix Game Announcement Video
- Replies: 121
- Views: 36715
Re: Fracturetrix Game Announcement Video
https://theniftypolygon.itch.io/digital-infiltratorsIceSoft wrote: Fri Feb 06, 2026 10:48 am I think the gameplay is the core of each game...it should be make fun.
What was your first game?
- Fri Feb 06, 2026 10:24 am
- Forum: Game Programming
- Topic: Fracturetrix Game Announcement Video
- Replies: 121
- Views: 36715
Re: Fracturetrix Game Announcement Video
Nice but I have a question:
A game or a 3D render example of a sitting cat?
@Carm3D
Are you loosing the focus?
I know what you are getting at. The cat is not part of the game play.. He is there for delivering tutorials (and occasional snark). This is purely a marketing decision. My first game ...
- Fri Feb 06, 2026 6:22 am
- Forum: Game Programming
- Topic: Fracturetrix Game Announcement Video
- Replies: 121
- Views: 36715
Re: Fracturetrix Game Announcement Video
Further progress on Ceril, now with fur (Not textured yet).
https://imgur.com/nl3PnrQ
https://imgur.com/nl3PnrQ
- Thu Feb 05, 2026 2:01 am
- Forum: Game Programming
- Topic: Game test v0.01
- Replies: 250
- Views: 59735
Re: Game test v0.01
You are right about everything.
Careful, I might get a big head.
If it's a good idea for me to open my jaw, I'll try.
If you want to get into technicals, men and women have differently sized dental arches. The men have larger dental arches. So you could potentially make two sets of teeth ...
- Wed Feb 04, 2026 9:13 pm
- Forum: Game Programming
- Topic: Organize sprites in tiles or individual files?
- Replies: 9
- Views: 1357
Re: Organize sprites in tiles or individual files?
I put them on sheets, but they are all mostly related for creating animated elements.
https://imgur.com/kBLa8QF
https://imgur.com/kBLa8QF