Search found 9 matches

by gilles_k
Mon Jan 10, 2005 6:26 pm
Forum: Off Topic
Topic: good book to learn ASM ?
Replies: 4
Views: 1706

"Assembleur x86" Editeur: CampusPress ISBN:2-7440-1534-2
by gilles_k
Wed Jan 05, 2005 8:10 pm
Forum: Announcement
Topic: Testing ODE :)
Replies: 18
Views: 7456

Same thing, work fine.

Poor cube, bouncing, bouncing and bouncing again and again and again.
by gilles_k
Fri Dec 10, 2004 4:34 pm
Forum: Coding Questions
Topic: Change PanelGadget Orientation?
Replies: 14
Views: 7653

Thanks Flype.

Justement c'est ce que cherchais. :wink:
by gilles_k
Wed Oct 27, 2004 4:49 pm
Forum: Announcement
Topic: Xtreme3D OpenGL 3D Engine
Replies: 29
Views: 10840

Recompiled whith 3.92 work here.
And run program whith a 3.91 recompiled file in 3.92 PureBasic also work.

No bug for me.
by gilles_k
Sun Oct 17, 2004 8:02 am
Forum: Tricks 'n' Tips
Topic: morph demo
Replies: 25
Views: 7519

I like it. :)

48 fps 100000 dots any resolution.
390 fps 10000 dots any resolution.
750 fps 1000 dots any resolution.
And just for the fun 5 fps 1000000 dots any resolution. :lol:

Specs : P4 3.06 HT + GeForce 6800 Ultra.
by gilles_k
Fri Oct 15, 2004 4:49 pm
Forum: Announcement
Topic: Xtreme3D OpenGL 3D Engine
Replies: 29
Views: 10840

I get POLINK: fatal error: Corrupt library: '..\PureLibraries\Windows\Libraries\Xtreme3D.lib'.
Same thing here.
Rebuild a lib for 3.91, work fine now.

Nice engine Xception.
by gilles_k
Thu Aug 26, 2004 9:09 pm
Forum: Game Programming
Topic: UV coords modifying at runtime
Replies: 6
Views: 2874

J'aimerais comprendre un peu mieux.
Que cherches tu à faire, appliquer l'image sur toute la surface ou simplement la centrer sur la surface?

Sorry for the English, but in french this is more simple. :lol:
by gilles_k
Sun Nov 16, 2003 11:07 pm
Forum: Coding Questions
Topic: How accurate can floats be in PureBasic?
Replies: 19
Views: 5121

Hummm... I know this person and this question! :lol:

Freedimension, i spoke to him/her (i don't know :lol: ) about your library.

Good night! :lol:
by gilles_k
Wed Jun 25, 2003 6:40 am
Forum: Announcement
Topic: PureBasic 3.70 Released
Replies: 20
Views: 9458

For my first post, sorry in french. :wink:

Voilà, c'est ce que j'attendais de ce programme, la possibilité de faire ces meshs.
Mon imagination va se mettre au travail. :)
Un merci énorme à toute l'équipe de PureBasic.