Search found 12 matches

by blueapples
Thu Nov 13, 2008 5:15 pm
Forum: Coding Questions
Topic: Implementing handles
Replies: 5
Views: 876

Weird... I could have sworn I read in the help file that ReDim clear memory of the array. Never mind then, thanks!
by blueapples
Thu Nov 13, 2008 5:53 am
Forum: Coding Questions
Topic: Implementing handles
Replies: 5
Views: 876

Implementing handles

How are handles implemented internally in PB? I would like to provide an "object handle" type interface in a dynamic library I am creating, but I noticed that if I use redim to resize an array of structures, the contents are trashed. Is there a way to do this sort of thing and not have to copy all ...
by blueapples
Sat Feb 09, 2008 10:40 pm
Forum: Mac OSX
Topic: Creating dylibs with PB?
Replies: 1
Views: 2364

Creating dylibs with PB?

Is it possible to create dylibs with PB similar to creation of DLL files on Windows?

I am planning on creating a shared library that will provide a common set of core functionality written in PB, with a native GUI on Mac OS and Windows (i.e., a Cocoa app on Mac OS, probably a .NET app on Windows ...
by blueapples
Tue Jun 27, 2006 11:10 pm
Forum: Announcement
Topic: PureBasic Bindings for GameVision SDK 2
Replies: 12
Views: 4297

Does anyone have this file? The site is gone and I'm looking for a Lua library for Delphi and PB...
by blueapples
Mon Feb 27, 2006 8:00 pm
Forum: Coding Questions
Topic: Splittergadget and panels..
Replies: 9
Views: 1728

Okay I have tested both in 3.94 on Linux and two things:

* original problem is not present in thefool's original code
* in my version, GadgetWidth() and GadgetHeight() always return 1 instead of the expected width/height of the gadget
by blueapples
Mon Feb 27, 2006 7:38 pm
Forum: Coding Questions
Topic: Splittergadget and panels..
Replies: 9
Views: 1728

As we talked about in channel (#PureBasic on freenode), this is because the mouse events are going throught the non-tab area of the PanelGadget, which in Windows is a "transparent" area.

I'm not sure what this solution would do on platforms other than Windows. Can anyone test it? I imagine it will ...
by blueapples
Fri Feb 17, 2006 8:25 am
Forum: The PureBasic Editor
Topic: What is polink.exe and why is it trying to access internet?
Replies: 13
Views: 5834

Some debugers, for instance, use sockets to communicate. Maybe it's something like this?
by blueapples
Fri Feb 17, 2006 6:17 am
Forum: General Discussion
Topic: Missing PureLibraries in linux
Replies: 0
Views: 882

Missing PureLibraries in linux

I have followed the directions in INSTALL in order to install PureBasic on my Ubuntu box. I get the following:

~$ export PUREBASIC_HOME=~/purebasic
~$ export PATH=$PUREBASIC_HOME/compilers:$PATH
~$ pbcompiler
PureBasic 3.94 (Linux - x86) - (c) 2005 Fantaisie Software
A filename must be specified ...
by blueapples
Tue Nov 08, 2005 9:36 am
Forum: Coding Questions
Topic: Cross platform RTF/HTML edit control
Replies: 3
Views: 1515

Cross platform RTF/HTML edit control

I have a product that makes major use of an RTF control which I would like to rewrite in PureBasic. One of my major reasons for doing the rewrite would be cross platform; I want to target Mac OS as well as Linux and Windows.

I know it's possible to use the Windows RTF control through APIs, and that ...
by blueapples
Mon Oct 03, 2005 7:20 pm
Forum: Off Topic
Topic: Hello, Blitz3D comparison
Replies: 3
Views: 1693

Yeah awesome. I'm really looking forward to getting into PB more, which is a sort of strange feeling for a programming language.

Anyway. I noticed on the paged for WebGadget() that Mac OS X is listed as one of the supported OS. I haven't seen references to Mac OS before this, so that makes me ask ...
by blueapples
Mon Oct 03, 2005 10:09 am
Forum: Off Topic
Topic: Hello, Blitz3D comparison
Replies: 3
Views: 1693

Hello, Blitz3D comparison

Hello everyone. Not really anything important to say, just wanted to introduce myself.

Actually, if anyone has worked with Blitz3D at all, I'd like to how PureBasic compares to that product. I've done a few small projects in Blitz and liked it more or less, but wanted more (I wanted to be able to ...
by blueapples
Mon Oct 03, 2005 10:02 am
Forum: Game Programming
Topic: Tutorial RPG 2D
Replies: 12
Views: 6554

Comtois wrote:Sorry i dont speak english :?
I'm sorry you don't speak engish?


....


Am I missing something, because I can read that, and I don't think I speak French. :wink: