Search found 7 matches

by pendle
Sun Dec 04, 2022 2:17 pm
Forum: 3D Programming
Topic: Entity Animation
Replies: 35
Views: 7436

Re: Entity Animation

Depending which tool you used to convert the model, it's likely the animation wasn't exported with it. Model formats are tricky. I'd test the .mesh file in an external model viewer to make sure the animation was exported intact.
by pendle
Sun Oct 16, 2022 9:32 am
Forum: Feature Requests and Wishlists
Topic: Minor Request: IDE Colour-Picker values
Replies: 5
Views: 953

Re: Minor Request: IDE Colour-Picker values

BarryG wrote: Sun Oct 16, 2022 4:43 am Does the OS color picker even support that? That's what PureBasic uses.
Referring to the one in the IDE under Tools-->Color Picker (not the ColorRequester() function). It's a custom one.
by pendle
Thu Oct 13, 2022 11:03 am
Forum: Feature Requests and Wishlists
Topic: Minor Request: IDE Colour-Picker values
Replies: 5
Views: 953

Minor Request: IDE Colour-Picker values

It's nice to have a colour picker in the IDE, but having RGB values in the 0-255 range isn't so useful when you work with colours as 0.0-1.0 floats. Having to divide each value by 255 to get the needed float value is a little messy.

Would be nicer if we could select [0-255].. [0-100]..[0-1] ranges ...
by pendle
Mon Jul 04, 2022 7:42 am
Forum: Announcement
Topic: Ascii - CMD Prompt Games 2 of 5 : ROADPOCALYPSE
Replies: 7
Views: 23376

Re: Ascii - CMD Prompt Games 2 of 5 - RoadWarrior ASCII

This looks very cool.
by pendle
Tue Jun 28, 2022 7:54 pm
Forum: Announcement
Topic: PureBasic 6.00 released !
Replies: 626
Views: 211064

Re: PureBasic 6.00 released !

Small bug, but annoying..

Windows x64
In Compiler Options-->Library subsystem , my old projects have "opengl".. which is no longer a subsystem, but default... it complains "the following subsystem cannot be found".. fair enough, I make the field blank, but the blank field is not saved with the ...