Humm I didn't know irregular sprites would be a problem apart from when used with RotateSprite3D.
But I get those rare cases when not one of the sprites's tansparency work and it's green all over. On my PC, never had a problem. Seems to happen mostly with older graphic chipset. Some of my sprites ...
Search found 2 matches
- Tue Jul 05, 2005 6:43 pm
- Forum: General Discussion
- Topic: TransparentSpriteColor precision
- Replies: 4
- Views: 2065
- Tue Jul 05, 2005 5:06 pm
- Forum: General Discussion
- Topic: TransparentSpriteColor precision
- Replies: 4
- Views: 2065
TransparentSpriteColor precision
Hello,
I had a problem with it, causing the transparent areas(pure green) to show on some computers. Someone on the forum suggested using black as the transparent color since black is black on every computer.
Now I would like to be sure it will correct the problem since I have to modify 300 or so ...
I had a problem with it, causing the transparent areas(pure green) to show on some computers. Someone on the forum suggested using black as the transparent color since black is black on every computer.
Now I would like to be sure it will correct the problem since I have to modify 300 or so ...