Search found 561 matches
- Tue Jan 27, 2026 5:10 pm
- Forum: Feature Requests and Wishlists
- Topic: Wishlist for PB 7.0 :)
- Replies: 31
- Views: 1385
Re: Wishlist for PB 7.0 :)
@ChrisR : Yeah, I think more at this codingschool (https://codingschool.neoma-bs.fr/), it is possible to suggest them for learning in Purebasic with their service 
- Tue Jan 27, 2026 9:59 am
- Forum: Feature Requests and Wishlists
- Topic: Wishlist for PB 7.0 :)
- Replies: 31
- Views: 1385
Re: Wishlist for PB 7.0 :)
Yeah ! It is really nice
+100Cezary wrote: Mon Jan 26, 2026 7:39 am It may be worth reminding this:
viewtopic.php?p=640651#p640651
- Tue Jan 27, 2026 9:53 am
- Forum: Feature Requests and Wishlists
- Topic: It would be nice to have a binary shift
- Replies: 5
- Views: 298
Re: It would be nice to have a binary shift
Yes +1 but what we really need is unsigned types then the compiler can choose between logical and arithmetic shift based on the type
easy for the c backend as you only need to cast required variables to unsigned
and for asm backend I think this is all that's required to enable unsigned
https ...
- Tue Jan 27, 2026 9:52 am
- Forum: Feature Requests and Wishlists
- Topic: It would be nice to have a binary shift
- Replies: 5
- Views: 298
Re: It would be nice to have a binary shift
However it works like this :
there is separate from the | and Or 
Code: Select all
a = 1
n = 2
o = a | (1 << n)
Debug o
- Mon Jan 26, 2026 8:04 pm
- Forum: Game Programming
- Topic: Side Project
- Replies: 6
- Views: 423
Re: Side Project
Cool game as always 
- Mon Jan 26, 2026 8:03 pm
- Forum: Announcement
- Topic: PureBasic 6.40 alpha 1 is ready, surprise inside !
- Replies: 59
- Views: 3259
Re: PureBasic 6.40 alpha 1 is ready, surprise inside !
BarryG wrote: Mon Jan 26, 2026 12:50 pmLet's compare that with PureBasic 5.73:User_Russian wrote: Mon Jan 26, 2026 11:28 amMessageRequester() - 267 KB.
Empty source file - 265 KB.
MessageRequester() - 4.50 KB.
Empty source file - 2 KB.
That's why I still use 5.73 for my private projects.The old PureBasics were so lean and clean.
- Mon Jan 26, 2026 8:01 pm
- Forum: Feature Requests and Wishlists
- Topic: It would be nice to have a binary shift
- Replies: 5
- Views: 298
Re: It would be nice to have a binary shift
We need something like that :
Only working in conditional logic ... 
Code: Select all
a = 1
n = 2
o = a Or (1 << n)
Debug o
- Sat Jan 24, 2026 8:02 pm
- Forum: Off Topic
- Topic: What 4D looks like ?
- Replies: 34
- Views: 1416
Re: What 4D looks like ?
There is an interesting video from YT : https://www.youtube.com/watch?v=TcOLyqfA5k8
If we fly in space to universe (4D), we need to keep our body intact with a modification to rotate in same 3D because of dilation or contraction may be discomfort for us... I mean we need to fly in 4D to keep in 3D ...
If we fly in space to universe (4D), we need to keep our body intact with a modification to rotate in same 3D because of dilation or contraction may be discomfort for us... I mean we need to fly in 4D to keep in 3D ...
- Sat Jan 24, 2026 6:11 pm
- Forum: Off Topic
- Topic: What 4D looks like ?
- Replies: 34
- Views: 1416
Re: What 4D looks like ?
We need to name something in dimension as here :
- One dimension = Line
- Two dimension = Surface
- Three dimension = Volume
And for Four dimension ? we need to invent a name for this dimension, my suggestion is = Einsteinflow or Tempoflow (thanks by chatgpt finding me a name as suggestion :shock ...
- One dimension = Line
- Two dimension = Surface
- Three dimension = Volume
And for Four dimension ? we need to invent a name for this dimension, my suggestion is = Einsteinflow or Tempoflow (thanks by chatgpt finding me a name as suggestion :shock ...
- Sat Jan 24, 2026 5:43 pm
- Forum: Off Topic
- Topic: What 4D looks like ?
- Replies: 34
- Views: 1416
Re: What 4D looks like ?
There is an article of calling for spacetime on wikipedia, more info here very good :
https://en.wikipedia.org/wiki/Spacetime
Particularly to this topic : https://en.wikipedia.org/wiki/Spacetime#Spacetime_in_special_relativity
This theory in equation is quite interesting too : https ...
https://en.wikipedia.org/wiki/Spacetime
Particularly to this topic : https://en.wikipedia.org/wiki/Spacetime#Spacetime_in_special_relativity
This theory in equation is quite interesting too : https ...
- Sat Jan 24, 2026 5:02 pm
- Forum: Off Topic
- Topic: What 4D looks like ?
- Replies: 34
- Views: 1416
Re: What 4D looks like ?
Why all axis are flatten in one time is comparable to the light in prism where is splitting all colors 
- Sat Jan 24, 2026 4:23 pm
- Forum: Off Topic
- Topic: What 4D looks like ?
- Replies: 34
- Views: 1416
Re: What 4D looks like ?
Maybe the 4D is a deformation of all axis in one time
That is my gif is here

All axis space are flatten in one time
What do you think of that my theory ?
That is my gif is here

All axis space are flatten in one time
What do you think of that my theory ?
- Sat Jan 24, 2026 3:32 pm
- Forum: Game Programming
- Topic: Platformer 2D Opengl
- Replies: 16
- Views: 725
Re: Platformer 2D Opengl
Thanks @IceSoft for jumping :D
But for me i don't see the jump very well and it is quite fast, so my suggestion is :
If KeyboardPushed(#PB_Key_Space) And player\onGround
player\vy = #JUMP_FORCE * 0.5
player\onGround = #False
EndIf
; -------------------
; PHYSIQUE ...
But for me i don't see the jump very well and it is quite fast, so my suggestion is :
If KeyboardPushed(#PB_Key_Space) And player\onGround
player\vy = #JUMP_FORCE * 0.5
player\onGround = #False
EndIf
; -------------------
; PHYSIQUE ...
- Sat Jan 24, 2026 3:17 pm
- Forum: Off Topic
- Topic: What 4D looks like ?
- Replies: 34
- Views: 1416
Re: What 4D looks like ?
Thanks for your explanation and you try it out on what 4D mean.
Honestly in your explanation I didn't quite understand it so here for 4D we talk the dimension and what it looks like in reality as shape something with geometry.
The four number as Stargate suggests it are x, y, z and w, they are ...
Honestly in your explanation I didn't quite understand it so here for 4D we talk the dimension and what it looks like in reality as shape something with geometry.
The four number as Stargate suggests it are x, y, z and w, they are ...
- Sat Jan 24, 2026 3:08 pm
- Forum: General Discussion
- Topic: Demo in PB?
- Replies: 17
- Views: 775
Re: Demo in PB?
Nice to include me in your greetings
Me too greeting to miso and thanks for sharing !
Me too greeting to miso and thanks for sharing !