Search found 561 matches

by threedslider
Tue Jan 27, 2026 5:10 pm
Forum: Feature Requests and Wishlists
Topic: Wishlist for PB 7.0 :)
Replies: 31
Views: 1385

Re: Wishlist for PB 7.0 :)

@ChrisR : Yeah, I think more at this codingschool (https://codingschool.neoma-bs.fr/), it is possible to suggest them for learning in Purebasic with their service :D
by threedslider
Tue Jan 27, 2026 9:59 am
Forum: Feature Requests and Wishlists
Topic: Wishlist for PB 7.0 :)
Replies: 31
Views: 1385

Re: Wishlist for PB 7.0 :)

skywalk wrote: Sun Jan 25, 2026 5:28 pm We're getting fast strings BEFORE v7.0 :shock:
Yeah ! It is really nice :shock:


Cezary wrote: Mon Jan 26, 2026 7:39 am It may be worth reminding this:

viewtopic.php?p=640651#p640651
+100
by threedslider
Tue Jan 27, 2026 9:53 am
Forum: Feature Requests and Wishlists
Topic: It would be nice to have a binary shift
Replies: 5
Views: 298

Re: It would be nice to have a binary shift


Yes +1 but what we really need is unsigned types then the compiler can choose between logical and arithmetic shift based on the type
easy for the c backend as you only need to cast required variables to unsigned
and for asm backend I think this is all that's required to enable unsigned
https ...
by threedslider
Tue Jan 27, 2026 9:52 am
Forum: Feature Requests and Wishlists
Topic: It would be nice to have a binary shift
Replies: 5
Views: 298

Re: It would be nice to have a binary shift

However it works like this :

Code: Select all

a = 1
n = 2

o = a | (1 << n)

Debug o
there is separate from the | and Or :shock:
by threedslider
Mon Jan 26, 2026 8:04 pm
Forum: Game Programming
Topic: Side Project
Replies: 6
Views: 423

Re: Side Project

Cool game as always :shock:
by threedslider
Mon Jan 26, 2026 8:03 pm
Forum: Announcement
Topic: PureBasic 6.40 alpha 1 is ready, surprise inside !
Replies: 59
Views: 3259

Re: PureBasic 6.40 alpha 1 is ready, surprise inside !

BarryG wrote: Mon Jan 26, 2026 12:50 pm
User_Russian wrote: Mon Jan 26, 2026 11:28 amMessageRequester() - 267 KB.
Empty source file - 265 KB.
Let's compare that with PureBasic 5.73:

MessageRequester() - 4.50 KB.
Empty source file - 2 KB.

That's why I still use 5.73 for my private projects. ;) The old PureBasics were so lean and clean.
:shock:
by threedslider
Mon Jan 26, 2026 8:01 pm
Forum: Feature Requests and Wishlists
Topic: It would be nice to have a binary shift
Replies: 5
Views: 298

Re: It would be nice to have a binary shift

We need something like that :

Code: Select all

a = 1
n = 2

o = a Or (1 << n)

Debug o
Only working in conditional logic ... :|
by threedslider
Sat Jan 24, 2026 8:02 pm
Forum: Off Topic
Topic: What 4D looks like ?
Replies: 34
Views: 1416

Re: What 4D looks like ?

There is an interesting video from YT : https://www.youtube.com/watch?v=TcOLyqfA5k8

If we fly in space to universe (4D), we need to keep our body intact with a modification to rotate in same 3D because of dilation or contraction may be discomfort for us... I mean we need to fly in 4D to keep in 3D ...
by threedslider
Sat Jan 24, 2026 6:11 pm
Forum: Off Topic
Topic: What 4D looks like ?
Replies: 34
Views: 1416

Re: What 4D looks like ?

We need to name something in dimension as here :
- One dimension = Line
- Two dimension = Surface
- Three dimension = Volume

And for Four dimension ? we need to invent a name for this dimension, my suggestion is = Einsteinflow or Tempoflow (thanks by chatgpt finding me a name as suggestion :shock ...
by threedslider
Sat Jan 24, 2026 5:43 pm
Forum: Off Topic
Topic: What 4D looks like ?
Replies: 34
Views: 1416

Re: What 4D looks like ?

There is an article of calling for spacetime on wikipedia, more info here very good :

https://en.wikipedia.org/wiki/Spacetime

Particularly to this topic : https://en.wikipedia.org/wiki/Spacetime#Spacetime_in_special_relativity

This theory in equation is quite interesting too : https ...
by threedslider
Sat Jan 24, 2026 5:02 pm
Forum: Off Topic
Topic: What 4D looks like ?
Replies: 34
Views: 1416

Re: What 4D looks like ?

Why all axis are flatten in one time is comparable to the light in prism where is splitting all colors :shock:
by threedslider
Sat Jan 24, 2026 4:23 pm
Forum: Off Topic
Topic: What 4D looks like ?
Replies: 34
Views: 1416

Re: What 4D looks like ?

Maybe the 4D is a deformation of all axis in one time :shock:

That is my gif is here

Image

All axis space are flatten in one time :shock:

What do you think of that my theory ? :mrgreen:
by threedslider
Sat Jan 24, 2026 3:32 pm
Forum: Game Programming
Topic: Platformer 2D Opengl
Replies: 16
Views: 725

Re: Platformer 2D Opengl

Thanks @IceSoft for jumping :D

But for me i don't see the jump very well and it is quite fast, so my suggestion is :


If KeyboardPushed(#PB_Key_Space) And player\onGround
player\vy = #JUMP_FORCE * 0.5
player\onGround = #False
EndIf

; -------------------
; PHYSIQUE ...
by threedslider
Sat Jan 24, 2026 3:17 pm
Forum: Off Topic
Topic: What 4D looks like ?
Replies: 34
Views: 1416

Re: What 4D looks like ?

Thanks for your explanation and you try it out on what 4D mean.

Honestly in your explanation I didn't quite understand it so here for 4D we talk the dimension and what it looks like in reality as shape something with geometry.

The four number as Stargate suggests it are x, y, z and w, they are ...
by threedslider
Sat Jan 24, 2026 3:08 pm
Forum: General Discussion
Topic: Demo in PB?
Replies: 17
Views: 775

Re: Demo in PB?

Nice to include me in your greetings :shock:

Me too greeting to miso and thanks for sharing !