Search found 396 matches

by threedslider
Sat Sep 06, 2025 11:46 pm
Forum: Game Programming
Topic: Fracturetrix Game Announcement Video
Replies: 26
Views: 1162

Re: Fracturetrix Game Announcement Video

Nice @Carm3D for your project ! Keep it up bro !

And is it you in discord Lightwave ? And i am here too as well :mrgreen: (it is Laurent ^^)

Good luck !
by threedslider
Mon Aug 25, 2025 10:57 am
Forum: Game Programming
Topic: Volumetric clouds [CODE]
Replies: 19
Views: 1349

Re: Volumetric clouds [CODE]

Nice fly over the clouds ! :mrgreen:

Thanks for sharing as always !
by threedslider
Fri Aug 22, 2025 5:20 pm
Forum: Tricks 'n' Tips
Topic: Numeric Password…
Replies: 11
Views: 699

Re: Numeric Password…

Thanks @Piero for sharing your code :D

Mine is instead of numeric i put character :), here the code :


Global StringGadgetFlags = #PB_String ; set to 0 for normal password
#pwtooltip = "Password Input Field" ; use after creating StringGadget
Procedure ShowHidePass(StringGadget, activate = #True ...
by threedslider
Fri Aug 22, 2025 5:08 pm
Forum: Game Programming
Topic: Volumetric clouds [CODE]
Replies: 19
Views: 1349

Re: Volumetric clouds [CODE]

Awesome ! Thanks for sharing :D

It works on PB 6.21 very good !
by threedslider
Thu Aug 14, 2025 4:59 pm
Forum: Game Programming
Topic: Mini Mario
Replies: 6
Views: 486

Re: Mini Mario

Thanks to all for correction :mrgreen:
by threedslider
Thu Aug 14, 2025 2:35 pm
Forum: Game Programming
Topic: Mini Mario
Replies: 6
Views: 486

Mini Mario

Hi,

Some nice game as mini mario so you can expand more in your purpose game :D

Here the code :


InitSprite()
InitKeyboard()
InitMouse()

#SCREEN_WIDTH = 800
#SCREEN_HEIGHT = 600
#PLAYER_WIDTH = 32
#PLAYER_HEIGHT = 32
#GROUND_Y = 550

OpenWindow(0, 0, 0, #SCREEN_WIDTH/DesktopResolutionX ...
by threedslider
Wed Aug 13, 2025 9:20 am
Forum: General Discussion
Topic: Speed on PB is slow ?!
Replies: 14
Views: 704

Re: Speed on PB is slow ?!

Mindphazer wrote: Tue Aug 12, 2025 10:26 pm PB is slow, really ?
I know now but only debugger is slow a bit ... Yeah otherwise PB is very fast :shock:
by threedslider
Wed Aug 13, 2025 9:18 am
Forum: General Discussion
Topic: Speed on PB is slow ?!
Replies: 14
Views: 704

Re: Speed on PB is slow ?!

@idle : Yeah it is possible :lol:
by threedslider
Wed Aug 13, 2025 9:16 am
Forum: Tricks 'n' Tips
Topic: Fluid 2D with the method of Navier Stokes
Replies: 4
Views: 339

Re: Fluid 2D with the method of Navier Stokes

@miso : Wow ! Thanks a lot ! It is more stable than mine :shock:

Thank you for sharing :wink:
by threedslider
Tue Aug 12, 2025 7:25 pm
Forum: Tricks 'n' Tips
Topic: Fluid 2D with the method of Navier Stokes
Replies: 4
Views: 339

Fluid 2D with the method of Navier Stokes

Hi

I share you my code for Fluid 2D with Navier Stokes (not really true but it works :) )


; --- Paramètres ---
#N = 128
#Scale = 8
#Size = #N * #Scale
#Dt = 0.1
#Diff = 0.0001
#Visc = 0.0001
#Iterations = 10

Structure rond
x.i
y.i
rayon.i
EndStructure


Myvar.rond

myvar\x = 10
myvar\y = 10 ...
by threedslider
Tue Aug 12, 2025 7:21 pm
Forum: General Discussion
Topic: Speed on PB is slow ?!
Replies: 14
Views: 704

Re: Speed on PB is slow ?!

@mk-soft : Oh ok I see that xD, yes my without debugger is pretty fast :)

@TI-994A : true

@NicTheQuick : How you did that ??? Say me your tips please !!
by threedslider
Tue Aug 12, 2025 4:01 pm
Forum: General Discussion
Topic: Speed on PB is slow ?!
Replies: 14
Views: 704

Speed on PB is slow ?!

Hi

I make a simple for the loop to 1 000 000 000 and it is quite slow :shock:

See it by yourself :lol:

Here the code :


Procedure.i Adder(i.i)
ProcedureReturn i + 1

EndProcedure

i.i = 0
TimeStart = ElapsedMilliseconds()
While i < 1000000000
adder(i)

i = i+1
Wend

Debug Str ...
by threedslider
Mon Aug 11, 2025 3:27 pm
Forum: Tricks 'n' Tips
Topic: A ReceiveHTTPMemory() Example - Weather App
Replies: 11
Views: 2556

Re: A ReceiveHTTPMemory() Example - Weather App

Hi and welcome @Sofos :D

If you want more call from weather api here is the link to try it : https://openweathermap.org/api

Hope you can find here useful !

Good luck.
by threedslider
Mon Aug 11, 2025 3:18 pm
Forum: Game Programming
Topic: Hexagonal grid based games.
Replies: 9
Views: 7079

Re: Hexagonal grid based games.

Mijikai is quite busy from now but I hope he keeps that well too from grid based game :D
by threedslider
Sat Aug 09, 2025 2:24 pm
Forum: Tricks 'n' Tips
Topic: 2D FFT image quantization
Replies: 3
Views: 334

Re: 2D FFT image quantization

@idle : Nice work on that :D

But warnings my antivirus says as threads is a virus so don't worry I deactivated and it works :)

Keep it up !