Search found 195 matches

by moulder61
Thu Oct 16, 2025 9:04 am
Forum: Coding Questions
Topic: Open Containing File Folder
Replies: 8
Views: 481

Re: Open Containing File Folder

@marcoagpinto

Maybe? I was just trying to work out how to get the default file manager to open in Linux. That code worked for me.

What the rest of your code needs to be, I have no idea? You have to work that bit out yourself. :shock:

I only ran that one line I suggested on it's own. I was just ...
by moulder61
Thu Oct 16, 2025 12:01 am
Forum: Coding Questions
Topic: Open Containing File Folder
Replies: 8
Views: 481

Re: Open Containing File Folder

@marcoagpinto

I just tried this in Linux and it opens my default file manager. I have no idea how you incorporate that into a program to do what you want though?

RunProgram("exo-open", "--launch FileManager", "")

Moulder.
by moulder61
Sat Oct 11, 2025 12:09 pm
Forum: Bugs - 3D Engine
Topic: 3D + Sprite with Purebasic 6.30 Beta 3
Replies: 9
Views: 1365

Re: 3D + Sprite with Purebasic 6.30 Beta 3

Hi Erlend,

I would assume, rightly or wrongly, that if your code stays the same but behaves differently in different versions of PB, that PB has changed somehow?

I had an issue recently regarding transparent sprites and it was because PB had a new flag added, #PB_Sprite_Transparent, which my older ...
by moulder61
Fri Oct 10, 2025 5:23 pm
Forum: Bugs - 3D Engine
Topic: 3D + Sprite with Purebasic 6.30 Beta 3
Replies: 9
Views: 1365

Re: 3D + Sprite with Purebasic 6.30 Beta 3

@Erlend

It also doesn't seem to work for me using PB 6.30 beta 3 on Void Linux or Ubuntu 24.04. All my systems are x64.

@Fred

Which version of Linux are you testing it on?

Moulder.
by moulder61
Fri Oct 10, 2025 4:58 pm
Forum: Bugs - 3D Engine
Topic: 3D + Sprite with Purebasic 6.30 Beta 3
Replies: 9
Views: 1365

Re: 3D + Sprite with Purebasic 6.30 Beta 3

@Erlend,

It doesn't work for me in PB 6.30 beta 3 either. :(

I'm using Debian 13 at the moment, but I also have PB installed in Void and Ubuntu so I'll check those out later to see if they behave differently?

Moulder.
by moulder61
Fri Oct 10, 2025 12:37 am
Forum: Bugs - 3D Engine
Topic: 3D + Sprite with Purebasic 6.30 Beta 3
Replies: 9
Views: 1365

Re: 3D + Sprite

Hi Erlend,

It looks like this on my Debian 13 install using PB 6.21 x64.

Image

Moulder.
by moulder61
Tue Oct 07, 2025 3:05 pm
Forum: Coding Questions
Topic: webview zoom linux macos
Replies: 3
Views: 533

Re: webview zoom linux macos

Hi Mesa,

The zoom works perfectly, as does the vertical scroll bar.

It did occur to me that the contents of the webpage resize to fit the window, so maybe you wouldn't ever get a horizontal scroll bar?

But then there is a condition where the page would require it i.e. if you make the window ...
by moulder61
Tue Oct 07, 2025 11:02 am
Forum: Coding Questions
Topic: webview zoom linux macos
Replies: 3
Views: 533

Re: webview zoom linux macos

Hi Mesa,

It doesn't show the horizontal scroll bar on my Debian 13 Linux install using PB6.21.

Moulder.
by moulder61
Thu Sep 25, 2025 3:17 pm
Forum: Linux
Topic: Simple install of PureBasic (Ubuntu, Mint, Raspberry)
Replies: 65
Views: 91974

Re: Simple install of PureBasic (Ubuntu, Mint, Raspberry)

@Blue

Glad I could help. :wink:

Not sure about "expert"? :oops:

You know where I am if you need me. 8)

Moulder.
by moulder61
Mon Sep 15, 2025 4:06 pm
Forum: Bugs - Linux
Topic: [Done] PBv6.30b2 - ‘#PB_Image_Transparent’ does not work
Replies: 2
Views: 841

Re: [Done] PBv6.30b2 - ‘#PB_Image_Transparent’ does not work

Still the same on my system. Void Linux using XFWM.

Image

Moulder.
by moulder61
Sat Sep 13, 2025 7:57 pm
Forum: 3D Programming
Topic: Black Hole simulation at the approximation
Replies: 14
Views: 1012

Re: Black Hole simulation at the approximation

@threedslider

That's fixed it. Very nice. :D

Moulder.
by moulder61
Sat Sep 13, 2025 2:01 pm
Forum: 3D Programming
Topic: Black Hole simulation at the approximation
Replies: 14
Views: 1012

Re: Black Hole simulation at the approximation

@threedslider

Apart from InitSprite() missing, I'm just getting a blank window. :cry:

PB 6.21 Linux - x64

Moulder.
by moulder61
Fri Aug 22, 2025 3:53 pm
Forum: Game Programming
Topic: Volumetric clouds [CODE]
Replies: 24
Views: 2725

Re: Volumetric clouds [CODE]

Works nicely in Linux too using PB 6.21. :D

Moulder.
by moulder61
Thu Aug 14, 2025 4:11 pm
Forum: Game Programming
Topic: Mini Mario
Replies: 6
Views: 1172

Re: Mini Mario

@miso

That looks a lot smoother. :D

Moulder.
by moulder61
Thu Aug 14, 2025 3:18 pm
Forum: Game Programming
Topic: Mini Mario
Replies: 6
Views: 1172

Re: Mini Mario

@threedslider

It didn't work for me in Linux until I added an event handler routine. Don't know about other OS's?

It could be useful to me at some point, so thanks. :wink:

The PB help says this about drawing operations to the screen:

On Linux and OS X, ScreenOutput() copies the whole screen ...