Search found 28 matches
- Thu Dec 31, 2020 6:43 pm
- Forum: Windows
- Topic: Handle UIA Events?
- Replies: 1
- Views: 1113
Handle UIA Events?
Just for the hell of it, I've been working on a screen reader in PB (don't ask why). Currently it (well once I un-break TTS), reads foreground window when it changes. However, I know that I'm going to need to handle UIA/MSAA/IAccessible2/etc. events. Does PB have WinAPI functions wrapped for this ...
- Sat Oct 24, 2020 8:12 pm
- Forum: Off Topic
- Topic: What are you working on?
- Replies: 57
- Views: 42163
Re: What are you working on?
I'm currently working an an FPS game that uses audio and keyboard as it's only methods of input and output (so I can play it)
. Also working on a networking project (chat client) but it doesn't work atm

- Sat Oct 24, 2020 8:08 pm
- Forum: Off Topic
- Topic: Raspberry Pi now Runs Ubuntu !
- Replies: 3
- Views: 2569
Re: Raspberry Pi now Runs Ubuntu !
Wo cool!
- Sat Oct 24, 2020 8:05 pm
- Forum: Windows
- Topic: Recv_() and send_() questions.
- Replies: 14
- Views: 4998
Re: Recv_() and send_() questions.
Hi.
Initially, I did use just PB calls. But the MOTD and online packet, for example would get mashed. Or if two users sent a chat at the same time. So I tried using recv_() and send_() to insure the packet arrives before sending the next one, but it doesn't work...
Initially, I did use just PB calls. But the MOTD and online packet, for example would get mashed. Or if two users sent a chat at the same time. So I tried using recv_() and send_() to insure the packet arrives before sending the next one, but it doesn't work...

- Sat Oct 24, 2020 2:35 pm
- Forum: Windows
- Topic: Recv_() and send_() questions.
- Replies: 14
- Views: 4998
Re: Recv_() and send_() questions.
Alright, here are the networking parts of my code. I took out the gadget and sound playing bits, as I don't think they would effect it at all.
Server
Global NewMap Users.S()
#MSG_WAITALL=$8
Declare Main()
Procedure Main()
OpenConsole("Talk Server.")
InitNetwork()
Protected Port=6832
Delay(50 ...
Server
Global NewMap Users.S()
#MSG_WAITALL=$8
Declare Main()
Procedure Main()
OpenConsole("Talk Server.")
InitNetwork()
Protected Port=6832
Delay(50 ...
- Sat Oct 24, 2020 2:21 pm
- Forum: Off Topic
- Topic: YouTube DL has been removed from gitHub.
- Replies: 8
- Views: 2469
Re: YouTube DL has been removed from gitHub.
Oh don't get me wrong, I'm not surprised, but personally think it's stupid that just because something like this *IS* illegal in the U.S., and not necessarily in other countries, it's banned globally.
Also, you can do
pip install youtube-dl
and all the code will be in PathToYourPython/lib/site ...
Also, you can do
pip install youtube-dl
and all the code will be in PathToYourPython/lib/site ...
- Fri Oct 23, 2020 11:00 pm
- Forum: Off Topic
- Topic: YouTube DL has been removed from gitHub.
- Replies: 8
- Views: 2469
YouTube DL has been removed from gitHub.
https://github.com/ytdl-org/youtube-dl
This just... Wow. I can not believe it.
This just... Wow. I can not believe it.
- Fri Oct 23, 2020 8:22 pm
- Forum: Windows
- Topic: Recv_() and send_() questions.
- Replies: 14
- Views: 4998
Re: Recv_() and send_() questions.
I think it's just TCP, I just used InitNetwork() and OpenNetworkConnection().
- Fri Oct 23, 2020 2:16 pm
- Forum: Windows
- Topic: Recv_() and send_() questions.
- Replies: 14
- Views: 4998
Re: Recv_() and send_() questions.
Okay,
Firstly, no, the issue is if more than one packet is sent at aaround the same time, the text from them gets mashed.
And second, I'll take a look at that lib.
Thanks all for the suggestions!
Firstly, no, the issue is if more than one packet is sent at aaround the same time, the text from them gets mashed.
And second, I'll take a look at that lib.
Thanks all for the suggestions!
- Fri Oct 23, 2020 2:10 pm
- Forum: Feature Requests and Wishlists
- Topic: Updated Webgadget on Windows
- Replies: 21
- Views: 7325
Re: Updated Webgadget on Windows
+50 from me.
- Fri Oct 23, 2020 4:32 am
- Forum: Windows
- Topic: Recv_() and send_() questions.
- Replies: 14
- Views: 4998
Recv_() and send_() questions.
So I have an application that uses networking, E.G., initNetwork(), NetworkServerEvent() etc etc. However, I am having issues with Packet mixing. E.G., if two packets are sent at the same time, the text get scrambled together. I tried to solve it with a delay but this makes it lag, for quite obvious ...
- Fri Oct 23, 2020 2:45 am
- Forum: Off Topic
- Topic: Windows Source Code leaked
- Replies: 1
- Views: 1562
Re: Windows Source Code leaked
Fun fact, I actually modified the Narrator Screen Reader in this release, built it, and managed to get a fully working Virtual Machine of Windows Server 2003 from source code!
- Thu Oct 22, 2020 4:41 pm
- Forum: Feature Requests and Wishlists
- Topic: Add an optional alt text tag to ButtonImageGadget
- Replies: 6
- Views: 2135
Re: Add an optional alt text tag to ButtonImageGadget
Hi.
From what I've seen, gadget tooltips can read, if the setting is turned on. So this does work, however, I doubt many people will put one...
From what I've seen, gadget tooltips can read, if the setting is turned on. So this does work, however, I doubt many people will put one...

- Thu Oct 22, 2020 4:37 pm
- Forum: Coding Questions
- Topic: SAPI5 for modern PB.
- Replies: 3
- Views: 1243
Re: SAPI5 for modern PB.
Thank you everyone for the suggestions. I will look at these! 

- Thu Oct 22, 2020 3:10 pm
- Forum: Feature Requests and Wishlists
- Topic: Add an optional alt text tag to ButtonImageGadget
- Replies: 6
- Views: 2135
Add an optional alt text tag to ButtonImageGadget
Hello,
ButtonImageGadgets are not currently accessible to screen readers, as would be expected, as they simply have images, which screen readers can't read.
It would be great if an optional parameter could be added to them, Text, similar to ButtonGadget's text, so I could tell what the buttons were ...
ButtonImageGadgets are not currently accessible to screen readers, as would be expected, as they simply have images, which screen readers can't read.
It would be great if an optional parameter could be added to them, Text, similar to ButtonGadget's text, so I could tell what the buttons were ...