Search found 203 matches
- Fri Jul 25, 2025 12:47 pm
- Forum: 3D Programming
- Topic: Vectorial texture and normal map creator
- Replies: 2
- Views: 121
Re: Vectorial texture and normal map creator
That looks great!
- Fri Jul 18, 2025 9:06 pm
- Forum: 3D Programming
- Topic: How to get water height?
- Replies: 5
- Views: 279
Re: How to get water height?
@miso
I wish I knew how to do it but I believe I can follow you. This is very interesting! I believe it could work.
Height.f=GetWaveHeight(x,z) ; <- that would be nice
I've updated the example to use vertices, and the barrels behave "very well" now including underwater friction. The barrels ...
I wish I knew how to do it but I believe I can follow you. This is very interesting! I believe it could work.
Height.f=GetWaveHeight(x,z) ; <- that would be nice
I've updated the example to use vertices, and the barrels behave "very well" now including underwater friction. The barrels ...
- Fri Jun 20, 2025 6:52 pm
- Forum: 3D Programming
- Topic: How to get water height?
- Replies: 5
- Views: 279
Re: How to get water height?
Apparently the water height (base) is Y=0.
I have modified the Water.pb example to include a few floating barrels; took me some time to get them floating with water friction when under water. I added physics bodies to the entities, and move the ground plane from -5 to -50. When you set the plane to ...
I have modified the Water.pb example to include a few floating barrels; took me some time to get them floating with water friction when under water. I added physics bodies to the entities, and move the ground plane from -5 to -50. When you set the plane to ...
- Fri Jun 20, 2025 5:18 pm
- Forum: Game Programming
- Topic: My First game in PB : NAOKO & The Pumpkin Castle
- Replies: 11
- Views: 529
Re: My First game in PB : NAOKO & The Pumpkin Castle
Congratulations, I wish you big success.
- Thu Jun 19, 2025 5:58 pm
- Forum: Coding Questions
- Topic: The weak spot of EnableGraphicalConsole()
- Replies: 2
- Views: 692
Re: The weak spot of EnableGraphicalConsole()
No you can't do it with the PureBasic console library yet, I wrote an incomplete include for that. I can't test it on MacOS, though. ;/
I added a little abstraction to it, so that it can be used by all OS, instead of using Inkey() and Input() there are wrappers with Console prefix i.e. ConsoleInkey ...
I added a little abstraction to it, so that it can be used by all OS, instead of using Inkey() and Input() there are wrappers with Console prefix i.e. ConsoleInkey ...
- Thu Jun 19, 2025 5:00 pm
- Forum: Bugs - Linux
- Topic: [PB 6.21] Regresion in console output behaviour
- Replies: 2
- Views: 212
Re: [PB 6.21] Regresion in console output behaviour
Yes, I was also surprised. The escape sequences get somehow debugged/echoed, without the leading escape character.
Happens on x64 and arm64 Linux, PB 6.21. The code demonstrates the problem when you press cursor keys and other "special" keys, including return/newline. It also appears when using ...
Happens on x64 and arm64 Linux, PB 6.21. The code demonstrates the problem when you press cursor keys and other "special" keys, including return/newline. It also appears when using ...
- Mon May 19, 2025 12:49 pm
- Forum: Applications - Feedback and Discussion
- Topic: Radix Tree algorithm
- Replies: 2
- Views: 1374
Re: Radix Tree algorithm
Very useful, it's short and readable (except the Russian comments, for me).Somehow the UTF8 BOM is missing in the version that I downloaded directly from github, I had to manually select UTF8 in the IDE, and then to copy & paste the raw version manually into the editor. Because it would be ...
- Fri May 02, 2025 7:33 pm
- Forum: Linux
- Topic: Linux and pipes
- Replies: 11
- Views: 2351
Re: Linux and pipes
Perhaps you also need the #PB_Program_Connect flag
- Fri May 02, 2025 7:17 pm
- Forum: Coding Questions
- Topic: Counting Items in the DataSection?
- Replies: 30
- Views: 2391
Re: Counting Items in the DataSection?
Just add an empty "sentinel value" then, and check for #Empty$ instead of #ETX$. Add an empty string element or a word value set to 0 (Data.w 0)
You could also insert an integer value before the fruits that tells your reader procedure how many items there will be.
You could also insert an integer value before the fruits that tells your reader procedure how many items there will be.
- Tue Apr 01, 2025 1:48 pm
- Forum: Off Topic
- Topic: Happy Birthday, Fred!
- Replies: 22
- Views: 3495
Re: Happy Birthday, Fred!
Bon anniversaire et bonne continuation 

- Tue Apr 01, 2025 1:44 pm
- Forum: Off Topic
- Topic: 3 years on the forums
- Replies: 8
- Views: 2312
Re: 3 years on the forums
Time flies!
When I joined many years ago, I was nearly half the age I am today, the forum was more crowded and there were more posts per day, but the ambiance wasn't as good and relaxed as today. In fact there was that impression that a few were "gods" and any newbee or intermediary poster would ...
When I joined many years ago, I was nearly half the age I am today, the forum was more crowded and there were more posts per day, but the ambiance wasn't as good and relaxed as today. In fact there was that impression that a few were "gods" and any newbee or intermediary poster would ...
- Tue Apr 01, 2025 1:13 pm
- Forum: Tricks 'n' Tips
- Topic: XOR Double linked list with multiple types
- Replies: 5
- Views: 925
Re: XOR Double linked list with multiple types
Heheheh ;)
Here's what that "black magic" means. It's pretty tricky and an interesting subject again - like always. Didn't know such things existed but I suspected it somehow.
https://en.wikipedia.org/wiki/XOR_linked_list
Even tho it's off topic I wonder, idle: have you ever written a working ...
Here's what that "black magic" means. It's pretty tricky and an interesting subject again - like always. Didn't know such things existed but I suspected it somehow.
https://en.wikipedia.org/wiki/XOR_linked_list
Even tho it's off topic I wonder, idle: have you ever written a working ...
- Tue Mar 11, 2025 4:32 pm
- Forum: Announcement
- Topic: MyCharacters
- Replies: 42
- Views: 20736
Re: MyCharacters
Works fine & looks great. Test \u1F600

(Btw. I found out a secret on windows 10, type WIN + . (windows + dot keys))
But your program is better of course, because it can be customized, is more informative and IMO feels more ergonomic
(Btw. I found out a secret on windows 10, type WIN + . (windows + dot keys))
But your program is better of course, because it can be customized, is more informative and IMO feels more ergonomic
- Wed Mar 05, 2025 2:14 pm
- Forum: Coding Questions
- Topic: Save image sequence to AVI
- Replies: 13
- Views: 1189
Re: Save image sequence to AVI
Cool! It's not the GameBar but at least it's self-made and seems usable 

- Thu Feb 27, 2025 9:30 am
- Forum: Tricks 'n' Tips
- Topic: Homebrew variatric & named arguments
- Replies: 3
- Views: 570
Re: Homebrew variatric & named arguments
Well, that seems to be an interface specifically designed for AutoCAD and co. The code/interface description you posted are specific and use their *own* types. In my version you use the predefined #PB_xyz type (e.g. #PB_Float) or simply AddStringArg() AddFloatArg() type of functions.
The va_lists ...
The va_lists ...