Does anyone have a link to a tutorial for creating a simple slot machine game in PureBasic? If not they advice would be very helpful. I want to create a full screen game, and not a form that displays numbers randomly inside a label. Any assistance would be greatly appreciated.
Sincerely,
The ...
Search found 15 matches
- Sun Jul 29, 2012 8:36 am
- Forum: Coding Questions
- Topic: Slot Machine Tutorial
- Replies: 0
- Views: 604
- Fri Dec 31, 2010 5:05 pm
- Forum: Coding Questions
- Topic: Detect Editor Gadget Modified
- Replies: 3
- Views: 1524
Detect Editor Gadget Modified
I am trying to create a simple text editor and am having a bit of difficulty. I want to check to see if the text in the editor gadget was modified and if so set a flag. I tried to use KeyboardPushed(#PB_KEY_ALL) but was told i couldn't since that is for games and multimedia, and required OpenScreen ...
- Thu Dec 23, 2010 7:04 pm
- Forum: Game Programming
- Topic: Collision Detection
- Replies: 1
- Views: 1782
Collision Detection
I am using purebasic's drawing functions to draw my game objects. Right now both the ball and paddle are boxes. How would I go about adding collision detection so that i can perform an action when the ball and paddle collide? Any assistance in this matter would be greatly appreciated.
PureOoze
PureOoze
- Fri Nov 19, 2010 5:47 pm
- Forum: Coding Questions
- Topic: Windowed Screen MouseRelease
- Replies: 4
- Views: 1700
Re: Windowed Screen MouseRelease
There is no need for an additional Window.
Just add the following line to the code, right after you release the keyboard:
SetForegroundWindow_(GetDesktopWindow_()) Greetz, PL.
Is this a windows specific function cause i can't seem to find it in the purebasic documentation at all. Hi, I think it ...
Just add the following line to the code, right after you release the keyboard:
SetForegroundWindow_(GetDesktopWindow_()) Greetz, PL.
Is this a windows specific function cause i can't seem to find it in the purebasic documentation at all. Hi, I think it ...
- Thu Nov 18, 2010 4:17 pm
- Forum: Coding Questions
- Topic: Windowed Screen MouseRelease
- Replies: 4
- Views: 1700
Windowed Screen MouseRelease
I have this very simple example that opens a Windowed screen. When the screen is opened the mouse is captured to the screen. When the user presses F12 the mouse is released. I added a ActivateWindow event so when the user clicks on the game window, the mouse is recapture. However for some reason ...
- Mon Jul 26, 2010 9:16 pm
- Forum: Coding Questions
- Topic: How to go about it
- Replies: 5
- Views: 1099
Re: How to go about it
Needn't be a problem really.
What you could do is when you display the 'password' window, simply disable the main window so the user is forced to deal with the password window - either entering a password or closing the window etc. It is a matter of personal preference whether you then use a ...
What you could do is when you display the 'password' window, simply disable the main window so the user is forced to deal with the password window - either entering a password or closing the window etc. It is a matter of personal preference whether you then use a ...
- Mon Jul 26, 2010 7:30 pm
- Forum: Coding Questions
- Topic: How to go about it
- Replies: 5
- Views: 1099
How to go about it
I am planning to create a Internet cafe software and need advice. In my program if the user tries to close the window, it asks the user for a password via inputrequester. However it isn't secure as the password is being shown in full text. I can open a new window asking for the via the password text ...
- Thu May 06, 2010 9:48 pm
- Forum: Coding Questions
- Topic: Basic 3D Shapes
- Replies: 2
- Views: 741
Basic 3D Shapes
Does the Engine3D Library come with commands for creating simple 3D shapes like box,cube,sphere ec? It would be very useful since I wouldn't need to purchase a 3D modeler just to create simple 3D meshes. Any help in this matter is greatly appreciated.
Sincerely,
PurePong
Sincerely,
PurePong
- Tue Oct 21, 2008 3:38 am
- Forum: Off Topic
- Topic: Coisidence ?
- Replies: 7
- Views: 1840
- Mon Oct 06, 2008 4:32 pm
- Forum: Off Topic
- Topic: Coisidence ?
- Replies: 7
- Views: 1840
Coisidence ?
I remember a long time ago asking about the purebasic members login scripts and how i could obtain a copy, to be told that i would have to make my own. However i have found a site which uses the same scipt as the one on the purebasic site. Is it pure coisidence that they are using the same scripts i ...
- Mon Aug 07, 2006 7:32 pm
- Forum: Coding Questions
- Topic: Classes
- Replies: 6
- Views: 3120
Classes
Is it possible to do "classes" in PB similar to C++? That is:
Class Paddle {
Private:
x_position;
y_position;
public:
set_x_position(new_x_position);
set_y_position(new_y_position);
}
Then somewhere else in another file or another part of the source code:
Paddle::set_x_position(new_x ...
Class Paddle {
Private:
x_position;
y_position;
public:
set_x_position(new_x_position);
set_y_position(new_y_position);
}
Then somewhere else in another file or another part of the source code:
Paddle::set_x_position(new_x ...
- Wed Mar 09, 2005 4:54 pm
- Forum: Coding Questions
- Topic: Timer in PB?
- Replies: 4
- Views: 1849
- Tue Mar 08, 2005 6:09 pm
- Forum: Coding Questions
- Topic: Timer in PB?
- Replies: 4
- Views: 1849
Timer in PB?
I would like to know if PB has a timer function for executing code repeatidly after a certain amount of time has eclapsed.
Example:
This code is in Liberty BASIC for demestration purposes only!
//create variable to hold how long the user has used the program for this scession
time1 = 0
//create ...
Example:
This code is in Liberty BASIC for demestration purposes only!
//create variable to hold how long the user has used the program for this scession
time1 = 0
//create ...
- Tue Mar 08, 2005 5:41 pm
- Forum: Coding Questions
- Topic: Registration System
- Replies: 2
- Views: 1175
Re: Registration System
Does anyone know if someone created a registration system for developers creating apps in PB? A registration system is when your app is allowed to run a certin amount of days after which an unlock code is required for continued use. I know GameMaker has one abit very old. I just wanted to know ...
- Mon Mar 07, 2005 9:25 pm
- Forum: Coding Questions
- Topic: Registration System
- Replies: 2
- Views: 1175
Registration System
Does anyone know if someone created a registration system for developers creating apps in PB? A registration system is when your app is allowed to run a certin amount of days after which an unlock code is required for continued use. I know GameMaker has one abit very old. I just wanted to know ...