Yeah, the game would obviously also run in a windowed mode.
Could you provide a little example?
InitSprite()
OpenWindow(0, 10, 10, 200, 200, "", #PB_Window_SystemMenu|#PB_Window_ScreenCentered | #PB_Window_BorderLess | #PB_Window_Tool)
OpenWindowedScreen(WindowID(0), 0, 0, 200, 200 ...
Search found 3 matches
- Sat Apr 28, 2018 9:17 pm
- Forum: Windows
- Topic: Clickthrough overlay
- Replies: 5
- Views: 3712
- Sat Apr 28, 2018 5:08 pm
- Forum: Windows
- Topic: Clickthrough overlay
- Replies: 5
- Views: 3712
Re: Clickthrough overlay
kinda like this, except that you should be able to use the drawing functions in an efficient way (like in a screen)
and you can still see the window borders (& it is not fully transparent),
I am basically talking about something that you can use as a fullscreen overlay
and you can still see the window borders (& it is not fully transparent),
I am basically talking about something that you can use as a fullscreen overlay
- Sat Apr 28, 2018 4:28 pm
- Forum: Windows
- Topic: Clickthrough overlay
- Replies: 5
- Views: 3712
Clickthrough overlay
Has anyone actually managed to create a clickthrough overlay yet?