Hello,
After your message, I tried to find a solution because I had the same problem. I tried the latest update. I think it works fairly well.
https://git.thyphoon.net/thyphoon/PBMap/
Unfortunately, the city names are too small... they are bitmap tiles that we download, and so that does cause a ...
Search found 316 matches
- Wed Jan 14, 2026 10:35 pm
- Forum: Applications - Feedback and Discussion
- Topic: PBMap - OSM, Here, Geoserver maps in a Canvas gadget
- Replies: 147
- Views: 73418
- Mon Jan 12, 2026 6:43 pm
- Forum: Applications - Feedback and Discussion
- Topic: PBMap - OSM, Here, Geoserver maps in a Canvas gadget
- Replies: 147
- Views: 73418
Re: PBMap - OSM, Here, Geoserver maps in a Canvas gadget
Hello everyone,
As the original creator of PBMap, my friend Djes (R.I.P. π) did a fantastic job improving it. Since his passing, I've continued to work on it. I've updated several features and added a clustering system for grouping markers when you have many. You can find the latest version here ...
As the original creator of PBMap, my friend Djes (R.I.P. π) did a fantastic job improving it. Since his passing, I've continued to work on it. I've updated several features and added a clustering system for grouping markers when you have many. You can find the latest version here ...
- Sun Jan 11, 2026 6:54 pm
- Forum: Bugs - Linux
- Topic: PB 6.21 RaspPi (arm64) KeyboardPushed Lag
- Replies: 0
- Views: 273
PB 6.21 RaspPi (arm64) KeyboardPushed Lag
Here's some code that works on Windows and Debian 13, but on Raspberry Pi there's a lag of several seconds in key detection. And I even get a crash when pressing the spacebar... (not the actual pressing of the key, but...)
Try to quit with Esc ... and after test and press Espace ...
InitSprite ...
Try to quit with Esc ... and after test and press Espace ...
InitSprite ...
- Sat Jan 03, 2026 6:59 pm
- Forum: Tricks 'n' Tips
- Topic: Exemple Screen/WindowScreen with Alt-Tab and Alt-Enter
- Replies: 1
- Views: 244
Exemple Screen/WindowScreen with Alt-Tab and Alt-Enter
Hello everyone,
I've cleaned up some code I wrote a few years ago...
I'm sharing it with you because it might be useful, especially for beginners.
If anyone has any suggestions for improvement, please feel free to share them.
EnableExplicit ...
I've cleaned up some code I wrote a few years ago...
I'm sharing it with you because it might be useful, especially for beginners.
If anyone has any suggestions for improvement, please feel free to share them.
EnableExplicit ...
- Fri Jan 02, 2026 3:31 pm
- Forum: General Discussion
- Topic: StartDrawing very very low PB6.30b6
- Replies: 3
- Views: 557
Re: StartDrawing very very low PB6.30b6
Thank you for trying.

I know it's slow... I've been using it for years but I never realized it was this slow!

I know it's slow... I've been using it for years but I never realized it was this slow!
- Thu Jan 01, 2026 5:44 pm
- Forum: General Discussion
- Topic: StartDrawing very very low PB6.30b6
- Replies: 3
- Views: 557
StartDrawing very very low PB6.30b6
I just noticed something... with a 4K screen, a simple `startdrawing(screenoutput())` causes the FPS to plummet... it goes from 60 FPS to 30 FPS just by displaying the text by pressing F2... is that normal? I understand StartDrawing is expensive, but this is ridiculous! And even with more complex ...
- Thu Dec 25, 2025 9:54 am
- Forum: Announcement
- Topic: PureBasic 6.30 is out !
- Replies: 183
- Views: 44208
Re: PureBasic 6.30 beta 6 is ready !
I compiled my Loopz Remix game with the latest version (Beta 6) and everything works perfectly. I've been using PureBasic for over 20 years and have never regretted it. I'm less active on the forums than I used to be, but PureBasic remains my favorite language for my small projects. I hope we'll ...
- Sun Nov 09, 2025 8:50 pm
- Forum: Announcement
- Topic: PureBasic 6.30 is out !
- Replies: 183
- Views: 44208
Re: PureBasic 6.30 beta 4 is ready !
Thank you
Too much Windows in my life!
- Sun Nov 09, 2025 7:45 pm
- Forum: Announcement
- Topic: PureBasic 6.30 is out !
- Replies: 183
- Views: 44208
Re: PureBasic 6.30 beta 4 is ready !
A little idea. Could you add a line to the build log that prints all link-time dependencies (DT_NEEDED) of the binary, and also list the runtime dependencies (shared libraries) needed to run the compiled program (Linux) ?
- Tue Oct 21, 2025 6:46 am
- Forum: Announcement
- Topic: Thumbnails Gadget
- Replies: 4
- Views: 2998
Re: Thumbnails Gadget
Thanks AndrΓ©,
Yes there are a lot of improvements to be made, I'm working on it, but I'm also short of time
. There's also a lot of work to be done on cleaning the cache... I'll post when I find the right way to do it 
Yes there are a lot of improvements to be made, I'm working on it, but I'm also short of time
- Tue Oct 07, 2025 6:30 pm
- Forum: Announcement
- Topic: PureBasic 6.30 is out !
- Replies: 183
- Views: 44208
Re: PureBasic 6.30 beta 3 is ready !
Thanks for this update ... 20 Years with Purebasic et and i'm always here 
- Sun Sep 14, 2025 6:26 pm
- Forum: Announcement
- Topic: Thumbnails Gadget
- Replies: 4
- Views: 2998
Thumbnails Gadget
Here's the latest version of a code I started a few years ago...
It allows you to display image thumbnails. The goal was to have the behavior of the late Picasa and to be able to scroll through an infinite number of images. There are certainly still improvements possible. Feel free to test and ...
It allows you to display image thumbnails. The goal was to have the behavior of the late Picasa and to be able to scroll through an infinite number of images. There are certainly still improvements possible. Feel free to test and ...
- Sat Aug 23, 2025 1:29 pm
- Forum: Coding Questions
- Topic: Bug WebViewGadget With FrameGadget [resolved]
- Replies: 8
- Views: 1284
- Sat Aug 23, 2025 11:25 am
- Forum: Coding Questions
- Topic: Bug WebViewGadget With FrameGadget [resolved]
- Replies: 8
- Views: 1284
Re: Bug WebViewGadget With FrameGadget
Since when has this existed #PB_Frame_Container ? I've been using Framegadget for years and I've never seen this. Shame on me
Thanks for the explanation.
I didn't even think to look at the framegadget help.
- Sat Aug 23, 2025 8:10 am
- Forum: Coding Questions
- Topic: Bug WebViewGadget With FrameGadget [resolved]
- Replies: 8
- Views: 1284
Bug WebViewGadget With FrameGadget [resolved]
Hello,
Run this code, you can't use scrollbar in the WebViewGadget. Remove the FrameGadget en run this code and you can use scrollbar in the WebviewGadget.
Can you confirm it's a bug ?
OpenWindow(0, 100, 100, 400, 400, "Hello", #PB_Window_SystemMenu)
FrameGadget(0,15,15,370,200,"Bug with Frame ...
Run this code, you can't use scrollbar in the WebViewGadget. Remove the FrameGadget en run this code and you can use scrollbar in the WebviewGadget.
Can you confirm it's a bug ?
OpenWindow(0, 100, 100, 400, 400, "Hello", #PB_Window_SystemMenu)
FrameGadget(0,15,15,370,200,"Bug with Frame ...