Search found 307 matches

by thyphoon
Tue Oct 21, 2025 6:46 am
Forum: Announcement
Topic: Thumbnails Gadget
Replies: 4
Views: 1351

Re: Thumbnails Gadget

Thanks André,

Yes there are a lot of improvements to be made, I'm working on it, but I'm also short of time 🤣. There's also a lot of work to be done on cleaning the cache... I'll post when I find the right way to do it 😜
by thyphoon
Tue Oct 07, 2025 6:30 pm
Forum: Announcement
Topic: PureBasic 6.30 beta 4 is ready !
Replies: 105
Views: 17304

Re: PureBasic 6.30 beta 3 is ready !

Thanks for this update ... 20 Years with Purebasic et and i'm always here 😍
by thyphoon
Sun Sep 14, 2025 6:26 pm
Forum: Announcement
Topic: Thumbnails Gadget
Replies: 4
Views: 1351

Thumbnails Gadget

Here's the latest version of a code I started a few years ago...
It allows you to display image thumbnails. The goal was to have the behavior of the late Picasa and to be able to scroll through an infinite number of images. There are certainly still improvements possible. Feel free to test and ...
by thyphoon
Sat Aug 23, 2025 1:29 pm
Forum: Coding Questions
Topic: Bug WebViewGadget With FrameGadget [resolved]
Replies: 8
Views: 885

Re: Bug WebViewGadget With FrameGadget

BarryG wrote: Sat Aug 23, 2025 12:52 pm
thyphoon wrote: Sat Aug 23, 2025 11:25 amSince when has this existed #PB_Frame_Container ?
Only since v6.12, so no need to apologize or be ashamed (it's relatively new). I'm stuck with v6.10 so can't use that frame flag myself.
😊🙏 It reassures me 🤣
by thyphoon
Sat Aug 23, 2025 11:25 am
Forum: Coding Questions
Topic: Bug WebViewGadget With FrameGadget [resolved]
Replies: 8
Views: 885

Re: Bug WebViewGadget With FrameGadget

infratec wrote: Sat Aug 23, 2025 8:59 am Have you read the help for FrameGadget() :?:
Since when has this existed #PB_Frame_Container ? I've been using Framegadget for years and I've never seen this. Shame on me🫣.
Thanks for the explanation.
I didn't even think to look at the framegadget help. 🙃. sorry 😅😅🙏
by thyphoon
Sat Aug 23, 2025 8:10 am
Forum: Coding Questions
Topic: Bug WebViewGadget With FrameGadget [resolved]
Replies: 8
Views: 885

Bug WebViewGadget With FrameGadget [resolved]

Hello,
Run this code, you can't use scrollbar in the WebViewGadget. Remove the FrameGadget en run this code and you can use scrollbar in the WebviewGadget.
Can you confirm it's a bug ?


OpenWindow(0, 100, 100, 400, 400, "Hello", #PB_Window_SystemMenu)
FrameGadget(0,15,15,370,200,"Bug with Frame ...
by thyphoon
Thu Aug 21, 2025 5:32 pm
Forum: Tricks 'n' Tips
Topic: Point'n Click 2D pathFinding
Replies: 20
Views: 4739

Re: Point'n Click 2D pathFinding

Some improvements and new features. I managed to fix the bug when you were on the square obstacle. In fact, if you're on a segment of an obstacle, you move back one pixel before starting pathfinding; it's the best solution I've found.
You can now activate and deactivate a wall with F1.
I also tested ...
by thyphoon
Wed Aug 20, 2025 8:56 am
Forum: Tricks 'n' Tips
Topic: Point'n Click 2D pathFinding
Replies: 20
Views: 4739

Re: Point'n Click 2D pathFinding


Hello,

this looks impressive, good job!

I believe the point is stuck because it lands on the line itself and there is a collision 360° no matter in which direction you "shoot". I'd try to keep the "dot" at a minimum distance from the collider lines (dot radius + 0.00000000001). I haven't looked ...
by thyphoon
Sat Aug 16, 2025 6:03 pm
Forum: Tricks 'n' Tips
Topic: Point'n Click 2D pathFinding
Replies: 20
Views: 4739

Re: Point'n Click 2D pathFinding


Thank you for sharing this. Not perfect yet, but very cool none the less. The license is also appreciated.


Thanks, I still have a lot of work to do.
it was by using other people's code that I learned to code. I find it normal to share in turn.


Ohhh guys!! This is perfect!
Thank you very ...
by thyphoon
Sat Aug 16, 2025 10:53 am
Forum: Tricks 'n' Tips
Topic: Point'n Click 2D pathFinding
Replies: 20
Views: 4739

Re: Point'n Click 2D pathFinding

new version ^_^


; ********************************************************************
; Program: Point'n Click 2D pathFinding
; Description: pathfinding geometric moves with obstacles
; Author: Thyphoon by following the articles of www.groebelsloot.com
; Date: August, 2025
; License: Free ...
by thyphoon
Fri Aug 15, 2025 8:28 pm
Forum: The PureBasic Editor
Topic: IDE External Tools and variables PB_TOOL_XXXXX [resolved]
Replies: 5
Views: 866

Re: IDE External Tools and variables PB_TOOL_XXXXX

ha ok super ça marche j'avais pas compris cette subtilité.un grand merci

ha ok great it works I didn't understand this subtlety. Many thanks🥳🎉
by thyphoon
Fri Aug 15, 2025 5:32 pm
Forum: The PureBasic Editor
Topic: IDE External Tools and variables PB_TOOL_XXXXX [resolved]
Replies: 5
Views: 866

Re: IDE External Tools and variables PB_TOOL_XXXXX

Variables do not exist.


C:\Users\413\Desktop\Films>echo PB_TOOL
PB_TOOL

C:\Users\413\Desktop\Films>echo IDE =
IDE =

C:\Users\413\Desktop\Films>echo Compiler =
Compiler =

C:\Users\413\Desktop\Films>echo Preferences =
Preferences =

C:\Users\413\Desktop\Films>echo Project =
Project =

C:\Users ...
by thyphoon
Fri Aug 15, 2025 4:28 pm
Forum: The PureBasic Editor
Topic: IDE External Tools and variables PB_TOOL_XXXXX [resolved]
Replies: 5
Views: 866

IDE External Tools and variables PB_TOOL_XXXXX [resolved]

Hello,
in the documentation it is noted regarding external tools:
The IDE provides additional information for tools in the form of environment variables. They can be easily read by the tool using Process library commands.

Here is a list of variables provided. Note that those that provide ...
by thyphoon
Wed Dec 11, 2024 5:32 pm
Forum: Announcement
Topic: PureBasic 6.20 is out !
Replies: 148
Views: 91218

Re: PureBasic 6.20 beta 1 is out !

🥳🥳🥳 Thanks !

It's Christmas before time 🎁🎁🎁
by thyphoon
Wed Oct 02, 2024 3:15 pm
Forum: Announcement
Topic: Loopz Remix
Replies: 19
Views: 9528

Re: Loopz Remix

Effectivement c'est curieux je n'ai jamais eu ce problème. Je vais regarder 😅