Thanks IdeasVacuumIdeasVacuum wrote:It is.is just a case of opening a new window
Search found 62 matches
- Sat Aug 05, 2017 3:26 pm
- Forum: Mac OSX
- Topic: a little help needed
- Replies: 4
- Views: 2214
Re: a little help needed
- Sat Aug 05, 2017 12:02 pm
- Forum: Mac OSX
- Topic: a little help needed
- Replies: 4
- Views: 2214
Re: a little help needed
Thanks MijikaiMijikai wrote:->codeit wrote:...
First off is there a way to make a window stay on top...
Code: Select all
StickyWindow(#Window, Status)
- Sat Aug 05, 2017 11:48 am
- Forum: Mac OSX
- Topic: a little help needed
- Replies: 4
- Views: 2214
a little help needed
Hi all i have two questions and hope someone can help.
First off is there a way to make a window stay on top like SetWindowPos API for Windows?
Second what is the best way to make a About window on the Mac is just a case of opening a new window?
Thanks
First off is there a way to make a window stay on top like SetWindowPos API for Windows?
Second what is the best way to make a About window on the Mac is just a case of opening a new window?
Thanks
- Sun Jul 30, 2017 8:51 pm
- Forum: Mac OSX
- Topic: Progress hides
- Replies: 7
- Views: 3304
Progress hides
Hello all,
Has anyone noticed how the Progress bar line disapears when the app loses focus?
Is there a way around this so it stays there all the time
Thanks
Has anyone noticed how the Progress bar line disapears when the app loses focus?
Is there a way around this so it stays there all the time
Thanks
- Sat Jul 29, 2017 3:59 pm
- Forum: Mac OSX
- Topic: Drag Drop not working
- Replies: 3
- Views: 1973
Re: Drag Drop not working
Small code or not you are spot on again wilbert
Thank's
Thank's

- Sat Jul 29, 2017 12:47 pm
- Forum: Mac OSX
- Topic: Drag Drop not working
- Replies: 3
- Views: 1973
Drag Drop not working
Hi can anyone help me to get this working as the event never triggers!
Repeat
Event = WaitWindowEvent()
Select Event
Case #PB_Event_Timer
If State = #playing
CocoaMessage(@time, NSSound, "currentTime")
SetGadgetState(ProgressBar_0, PeekD(@time))
SetGadgetText(Text_2, FormatDate("%ii:%ss ...
Repeat
Event = WaitWindowEvent()
Select Event
Case #PB_Event_Timer
If State = #playing
CocoaMessage(@time, NSSound, "currentTime")
SetGadgetState(ProgressBar_0, PeekD(@time))
SetGadgetText(Text_2, FormatDate("%ii:%ss ...
- Sun Jul 23, 2017 7:11 pm
- Forum: Mac OSX
- Topic: Gadget_BringToFront()
- Replies: 8
- Views: 3396
Re: Gadget_BringToFront()
Ok thank's
- Sun Jul 23, 2017 6:51 pm
- Forum: Mac OSX
- Topic: Gadget_BringToFront()
- Replies: 8
- Views: 3396
Re: Gadget_BringToFront()
Thank's wilbert but i have gone wrong :mrgreen: i had to re create the form using form designer
and now i can't get it working at all i have played with but it looks like the bind event is not working
Please could you pass your eyes over it for me and see what's gone wrong.
https://www.dropbox.com ...
and now i can't get it working at all i have played with but it looks like the bind event is not working
Please could you pass your eyes over it for me and see what's gone wrong.
https://www.dropbox.com ...
- Sun Jul 23, 2017 3:44 pm
- Forum: Mac OSX
- Topic: Gadget_BringToFront()
- Replies: 8
- Views: 3396
Re: Gadget_BringToFront()
Thanks wilbert you must be top dog around here cheers


- Sun Jul 23, 2017 1:03 pm
- Forum: Mac OSX
- Topic: Gadget_BringToFront()
- Replies: 8
- Views: 3396
Gadget_BringToFront()
Is there a way to bring a gadget to the front of all gadgets?
been looking but the only thing i have found is CocoaMessage Gadget_BringToFront
but when i try and use it i just get errors.
Thanks
"Talk is cheap. Show me the code."
been looking but the only thing i have found is CocoaMessage Gadget_BringToFront
but when i try and use it i just get errors.
Thanks
"Talk is cheap. Show me the code."
- Sat Jul 22, 2017 10:16 pm
- Forum: Coding Questions
- Topic: Gif frames to new image?
- Replies: 4
- Views: 1746
Re: Gif frames to new image?
There is a website that you can upload your gif and it splits it up for you.
https://ezgif.com/split
hope this helps
https://ezgif.com/split
hope this helps
- Sat Jul 22, 2017 9:52 pm
- Forum: Mac OSX
- Topic: How to get sound volume?
- Replies: 10
- Views: 4049
Re: How to get sound volume?
Having just spent time playing with a different audio player i noticed that the volume is not the master
but a separate volume so this leads me to a question
on other media player on the Mac when the volume is adjusted it stays at that set volume
for every track but on mine when the track changes ...
but a separate volume so this leads me to a question
on other media player on the Mac when the volume is adjusted it stays at that set volume
for every track but on mine when the track changes ...
- Sat Jul 22, 2017 7:04 pm
- Forum: Mac OSX
- Topic: How to get sound volume?
- Replies: 10
- Views: 4049
Re: How to get sound volume?
Thanks wilbert you sure know your stuff.
I can't see me adding all that code to my project just to be able to obtain the volume value.
I bet if it was Windows it would be one API call job done.
Dam what to do ...... cut down at the last post
Thanks anyway wilbert
I can't see me adding all that code to my project just to be able to obtain the volume value.
I bet if it was Windows it would be one API call job done.
Dam what to do ...... cut down at the last post

Thanks anyway wilbert
- Sat Jul 22, 2017 12:09 pm
- Forum: Mac OSX
- Topic: How to get sound volume?
- Replies: 10
- Views: 4049
Re: How to get sound volume?
Thanks wilbert but what language is that in?
Sorry but it sounds like the right thing but i don't understand
it and not sure how to convert to PureBasic
Sorry but it sounds like the right thing but i don't understand
it and not sure how to convert to PureBasic

- Sat Jul 22, 2017 10:55 am
- Forum: Mac OSX
- Topic: How to get sound volume?
- Replies: 10
- Views: 4049
Re: How to get sound volume?
Cheers for the input guys but this ok if you already have an mp3 playing
but what i am looking for is a way to obtain the volume before playing so as
to set the volume control at run time i.e system volume etc ...
but what i am looking for is a way to obtain the volume before playing so as
to set the volume control at run time i.e system volume etc ...