Search found 1332 matches

by Caronte3D
Sun Dec 21, 2025 9:55 am
Forum: Announcement
Topic: Rapid Object Mapping
Replies: 36
Views: 8144

Re: Rapid Object Mapping

JHPJHP wrote: Tue Dec 16, 2025 9:48 pm I expect to make the application commercially available to the general public sometime in January.
Looks awesome! :wink:
by Caronte3D
Sun Nov 16, 2025 9:52 pm
Forum: Tricks 'n' Tips
Topic: EditorFactory - Module for object management in a Canvas
Replies: 239
Views: 118126

Re: EditorFactory - Module for object management in a Canvas

I'm not saying it should be free, but the license should allow commercial use, advertising a reasonable final price, so anyone can decide if it's a good idea to use this code if their project is commercialized.
That's just my opinion.
by Caronte3D
Sun Nov 16, 2025 8:25 pm
Forum: Tricks 'n' Tips
Topic: EditorFactory - Module for object management in a Canvas
Replies: 239
Views: 118126

Re: EditorFactory - Module for object management in a Canvas

ShadowStorm wrote: Sun Nov 16, 2025 8:04 pm But since no one seems interested, which I don't understand...
Maybe this license point is one of the causes:
NonCommercialYou may not use the material for commercial purposes.
by Caronte3D
Sat Nov 01, 2025 8:12 am
Forum: 3D Programming
Topic: What file format works best when using OrgeAssimpconverter?
Replies: 41
Views: 6474

Re: What file format works best when using Assimpconverter?

Done! 8)

1. Install Blender 2.79b
https://download.blender.org/release/Blender2.79/

2. Install Blender2Ogre 0.6.0
https://code.google.com/archive/p/blender2ogre/downloads

Image showing your code result:
https://prnt.sc/MkQhIhRJ002Z

EDIT:
The .mesh is saved with the mesh name in the blender ...
by Caronte3D
Fri Oct 31, 2025 11:06 pm
Forum: 3D Programming
Topic: What file format works best when using OrgeAssimpconverter?
Replies: 41
Views: 6474

Re: What file format works best when using Assimpconverter?

I think the problem maybe the combination of blender version and exporter version.
I haven't used 3D on PB for along time, so don't remember the correct steps. Maybe minimy can help you more because he is on a 3D project right now.
by Caronte3D
Fri Oct 31, 2025 10:29 pm
Forum: 3D Programming
Topic: What file format works best when using OrgeAssimpconverter?
Replies: 41
Views: 6474

Re: What file format works best when using Assimpconverter?

Your net is 3D, not image, so your problem is not the UVs but the conversion (corrupted?) of the geometry from the .obj file to the .mesh one.
by Caronte3D
Thu Oct 30, 2025 10:40 pm
Forum: Coding Questions
Topic: minimize+Restore Loses all my gadgets
Replies: 31
Views: 2636

Re: minimize+Restore Loses all my gadgets


I don't have 5 lifetimes to fix everything that gets broken using v 6.21

I know this answer don't help you now, but...
Is better to update your code to the new version each time the version rises.
That way you don't need to change a lot of things, only the ones broken with the next release ...
by Caronte3D
Thu Oct 30, 2025 10:14 am
Forum: Coding Questions
Topic: minimize+Restore Loses all my gadgets
Replies: 31
Views: 2636

Re: minimize+Restore Loses all my gadgets

Why do you use that old PB version?
by Caronte3D
Thu Oct 30, 2025 10:10 am
Forum: 3D Programming
Topic: What file format works best when using OrgeAssimpconverter?
Replies: 41
Views: 6474

Re: What file format works best when using Assimpconverter?

If you see the net correctly on Blender, the problem maybe on your code.
We can see an image of the result? or even better a minimal code to reproduce the problem?
by Caronte3D
Sat Oct 25, 2025 9:36 pm
Forum: Off Topic
Topic: Japanese ANIME quality up on streming
Replies: 39
Views: 11803

Re: Japanese ANIME quality up on streming

Strange things :lol:
Image
by Caronte3D
Fri Oct 24, 2025 7:22 pm
Forum: 3D Programming
Topic: What file format works best when using OrgeAssimpconverter?
Replies: 41
Views: 6474

Re: What file format works best when using Assimpconverter?

You don't need external programs, you can do it with Blender very easy:

Select the object
Enter edit mode
Select the faces you need to be UVpapped
Push "U" key and chose the unwrap method
That's all, you model have UV

You can adjust and apply textures on the Blender UVEditor.

You can find many ...
by Caronte3D
Sat Oct 18, 2025 9:11 pm
Forum: Tricks 'n' Tips
Topic: Animated Vector Graphics Scene Graph
Replies: 73
Views: 10551

Re: Animated Vector Graphics Scene Graph

We passed from only one way to use custom controls, to many ones lately.
Thanks for sharing!
by Caronte3D
Sat Oct 18, 2025 9:09 pm
Forum: Announcement
Topic: Rapid Object Mapping
Replies: 36
Views: 8144

Re: Rapid SVG

Excellent work as always! :wink:
by Caronte3D
Tue Oct 14, 2025 10:30 pm
Forum: Off Topic
Topic: Is this good?
Replies: 10
Views: 2783

Re: Is this good?

The worst scenario, is the better one for the value refuge (gold) :wink:
by Caronte3D
Mon Oct 13, 2025 4:47 pm
Forum: Game Programming
Topic: Game test v0.01
Replies: 181
Views: 24100

Re: Game test v0.01

Very good!
I wonder how can you do so much things on so few time :shock: