how I can use alpha for back color (for example black), but without alpha color for another colors of texture? For example I see normal on this
InitNetwork()
file$=GetTemporaryDirectory()+"sun"
If FileSize(file$)=-1
If ReceiveHTTPFile("http://png.findicons.com/files/icons/481/weather/128/sun.png ...
Search found 2 matches
- Sat May 03, 2014 3:35 pm
- Forum: Applications - Feedback and Discussion
- Topic: MP3D Engine Alpha 33
- Replies: 1056
- Views: 537405
- Sat Apr 26, 2014 5:41 pm
- Forum: Applications - Feedback and Discussion
- Topic: MP3D Engine Alpha 33
- Replies: 1056
- Views: 537405
Re: MP3D Engine Alpha 32
don't work MP_MeshSetAlpha with 3 or I don't understand?? :?
example: InitNetwork()
file$=GetTemporaryDirectory()+"sun"
If FileSize(file$)=-1
If ReceiveHTTPFile("http://png.findicons.com/files/icons/481/weather/128/sun.png",file$)=0
MessageRequester("","Need internet")
EndIf
EndIf
MP ...
example: InitNetwork()
file$=GetTemporaryDirectory()+"sun"
If FileSize(file$)=-1
If ReceiveHTTPFile("http://png.findicons.com/files/icons/481/weather/128/sun.png",file$)=0
MessageRequester("","Need internet")
EndIf
EndIf
MP ...