Hi everyone,
Is anyone aware of a purebasic compatible library that enables graphics tablet support across ALL the O/S's that purebasic supports?
TIA
Search found 48 matches
- Wed May 07, 2008 10:45 am
- Forum: Coding Questions
- Topic: Graphics tablet library
- Replies: 1
- Views: 922
- Tue Aug 14, 2007 4:48 pm
- Forum: Game Programming
- Topic: Mixing 3D with traditional windows program
- Replies: 8
- Views: 3557
- Tue Aug 14, 2007 3:25 pm
- Forum: Game Programming
- Topic: Mixing 3D with traditional windows program
- Replies: 8
- Views: 3557
- Tue Aug 14, 2007 2:33 pm
- Forum: Game Programming
- Topic: Mixing 3D with traditional windows program
- Replies: 8
- Views: 3557
Hi again :oops:
I've got the following code working as a basic skeleton for what i'm trying to achieve. My problem is that the whole window becomes blacked out whilst displaying the cube when it runs, thereby obscuring the gadgets. it's obviously a painting issue, but I can't see where - any one ...
I've got the following code working as a basic skeleton for what i'm trying to achieve. My problem is that the whole window becomes blacked out whilst displaying the cube when it runs, thereby obscuring the gadgets. it's obviously a painting issue, but I can't see where - any one ...
- Tue Aug 14, 2007 1:30 pm
- Forum: Game Programming
- Topic: Quads in Meshs, and surface selection
- Replies: 4
- Views: 2585
- Tue Aug 14, 2007 11:55 am
- Forum: Game Programming
- Topic: Quads in Meshs, and surface selection
- Replies: 4
- Views: 2585
Quads in Meshs, and surface selection
Another quick question for you gurus! The source I've looked at so far creates meshes using triangle surfaces - can you create meshes in purebasic that have surfaces of 4 sides or more?
Also, once you've created your mesh, can you reference a particular surface so you can perform some sort of ...
Also, once you've created your mesh, can you reference a particular surface so you can perform some sort of ...
- Mon Aug 13, 2007 3:54 pm
- Forum: Game Programming
- Topic: Mixing 3D with traditional windows program
- Replies: 8
- Views: 3557
- Mon Aug 13, 2007 2:16 pm
- Forum: Game Programming
- Topic: Mixing 3D with traditional windows program
- Replies: 8
- Views: 3557
Mixing 3D with traditional windows program
Hi everyone.
A quick question - in PB, how do you go about creating a normal windowed program with widgets, which includes a 3D "window"? I want to create a program with normal buttons etc, which then affect a displayed 3d mesh. I know it' s possible, but I can't seem to figure it out from the help ...
A quick question - in PB, how do you go about creating a normal windowed program with widgets, which includes a 3D "window"? I want to create a program with normal buttons etc, which then affect a displayed 3d mesh. I know it' s possible, but I can't seem to figure it out from the help ...
- Fri Oct 03, 2003 9:05 am
- Forum: Game Programming
- Topic: Video Card Test with Sprite3D
- Replies: 18
- Views: 7499
- Mon Sep 29, 2003 11:43 am
- Forum: Game Programming
- Topic: PureBasic Game Tutorials???
- Replies: 52
- Views: 22654
I can honestly say, the site is not dead - just resting. Work commitments have led to fewer recent updates but they will appear....
The web provider I'm using has had some trouble in the last few weeks, but they have indicated that the problems will be resolved soon.... I've just gone onto the site ...
The web provider I'm using has had some trouble in the last few weeks, but they have indicated that the problems will be resolved soon.... I've just gone onto the site ...
- Mon Sep 08, 2003 9:47 am
- Forum: Off Topic
- Topic: Don't you love being a "computer whiz"
- Replies: 10
- Views: 4001
A little story....
About a year ago, a friend of mine asked if I could look at HIS friend's computer - it wouldn't switch on. I popped round to the guy's house, and found he had a very small pc (on-board everything). I took it away, examined it it and found that the power supply had blown, taking ...
About a year ago, a friend of mine asked if I could look at HIS friend's computer - it wouldn't switch on. I popped round to the guy's house, and found he had a very small pc (on-board everything). I took it away, examined it it and found that the power supply had blown, taking ...
- Tue Aug 26, 2003 9:49 am
- Forum: Game Programming
- Topic: PureBasic Game Tutorials???
- Replies: 52
- Views: 22654
- Wed Aug 20, 2003 9:41 am
- Forum: Game Programming
- Topic: Mesh Files
- Replies: 3
- Views: 2937
Blender (www.blender.org) can create 3d models, and there's a mesh exporter script for blender on the ogre website (ogre.sourceforge.net)
- Sat Aug 16, 2003 7:17 pm
- Forum: Coding Questions
- Topic: Windowed games?
- Replies: 3
- Views: 1639
- Tue Aug 05, 2003 4:48 pm
- Forum: Game Programming
- Topic: PureBasic Game Tutorials???
- Replies: 52
- Views: 22654
Blender is now open source, and at version 2.28 (2.25 if you want the game engine) - it's also completly free - my personal favourite (especially as it can export to ogre format with the right scripts :) I'd recommend this to anyone designing models at the moment.
I have truespace 4.3, but it's at ...
I have truespace 4.3, but it's at ...