Search found 48 matches

by hypervox
Wed May 07, 2008 10:45 am
Forum: Coding Questions
Topic: Graphics tablet library
Replies: 1
Views: 922

Graphics tablet library

Hi everyone,

Is anyone aware of a purebasic compatible library that enables graphics tablet support across ALL the O/S's that purebasic supports?

TIA
by hypervox
Tue Aug 14, 2007 4:48 pm
Forum: Game Programming
Topic: Mixing 3D with traditional windows program
Replies: 8
Views: 3557

Thanks!
by hypervox
Tue Aug 14, 2007 3:25 pm
Forum: Game Programming
Topic: Mixing 3D with traditional windows program
Replies: 8
Views: 3557

:oops: Sorry again....


;
; ------------------------------------------------------------
;
; PureBasic - Windowed Screen example file
;
; (c) 2006 - Fantaisie Software
;
; ------------------------------------------------------------
;

If InitSprite() = 0 Or InitKeyboard() = 0
MessageRequester ...
by hypervox
Tue Aug 14, 2007 2:33 pm
Forum: Game Programming
Topic: Mixing 3D with traditional windows program
Replies: 8
Views: 3557

Hi again :oops:

I've got the following code working as a basic skeleton for what i'm trying to achieve. My problem is that the whole window becomes blacked out whilst displaying the cube when it runs, thereby obscuring the gadgets. it's obviously a painting issue, but I can't see where - any one ...
by hypervox
Tue Aug 14, 2007 1:30 pm
Forum: Game Programming
Topic: Quads in Meshs, and surface selection
Replies: 4
Views: 2585

Bugger. I'm trying to load a OBJ file , and as OBJ's can have faces of 4 edges or more, that might be problematical. I suppose I could triangulate the mesh on the fly (i.e. if I have a square face, convert it to 2 triangles).
by hypervox
Tue Aug 14, 2007 11:55 am
Forum: Game Programming
Topic: Quads in Meshs, and surface selection
Replies: 4
Views: 2585

Quads in Meshs, and surface selection

Another quick question for you gurus! The source I've looked at so far creates meshes using triangle surfaces - can you create meshes in purebasic that have surfaces of 4 sides or more?

Also, once you've created your mesh, can you reference a particular surface so you can perform some sort of ...
by hypervox
Mon Aug 13, 2007 3:54 pm
Forum: Game Programming
Topic: Mixing 3D with traditional windows program
Replies: 8
Views: 3557

DOH! Sorry for being so thick ;)
by hypervox
Mon Aug 13, 2007 2:16 pm
Forum: Game Programming
Topic: Mixing 3D with traditional windows program
Replies: 8
Views: 3557

Mixing 3D with traditional windows program

Hi everyone.

A quick question - in PB, how do you go about creating a normal windowed program with widgets, which includes a 3D "window"? I want to create a program with normal buttons etc, which then affect a displayed 3d mesh. I know it' s possible, but I can't seem to figure it out from the help ...
by hypervox
Fri Oct 03, 2003 9:05 am
Forum: Game Programming
Topic: Video Card Test with Sprite3D
Replies: 18
Views: 7499

" I fell in to a burning ring o' fire..." (ahem) :oops: Works fine. :D
by hypervox
Mon Sep 29, 2003 11:43 am
Forum: Game Programming
Topic: PureBasic Game Tutorials???
Replies: 52
Views: 22654

I can honestly say, the site is not dead - just resting. Work commitments have led to fewer recent updates but they will appear....

The web provider I'm using has had some trouble in the last few weeks, but they have indicated that the problems will be resolved soon.... I've just gone onto the site ...
by hypervox
Mon Sep 08, 2003 9:47 am
Forum: Off Topic
Topic: Don't you love being a "computer whiz"
Replies: 10
Views: 4001

A little story....

About a year ago, a friend of mine asked if I could look at HIS friend's computer - it wouldn't switch on. I popped round to the guy's house, and found he had a very small pc (on-board everything). I took it away, examined it it and found that the power supply had blown, taking ...
by hypervox
Tue Aug 26, 2003 9:49 am
Forum: Game Programming
Topic: PureBasic Game Tutorials???
Replies: 52
Views: 22654

Sorry All, been on holiday :wink:
by hypervox
Wed Aug 20, 2003 9:41 am
Forum: Game Programming
Topic: Mesh Files
Replies: 3
Views: 2937

Blender (www.blender.org) can create 3d models, and there's a mesh exporter script for blender on the ogre website (ogre.sourceforge.net)
by hypervox
Sat Aug 16, 2003 7:17 pm
Forum: Coding Questions
Topic: Windowed games?
Replies: 3
Views: 1639

Check out the purebasic games tutorials.

http://purebasic.hypervox.co.uk :wink:
by hypervox
Tue Aug 05, 2003 4:48 pm
Forum: Game Programming
Topic: PureBasic Game Tutorials???
Replies: 52
Views: 22654

Blender is now open source, and at version 2.28 (2.25 if you want the game engine) - it's also completly free - my personal favourite (especially as it can export to ogre format with the right scripts :) I'd recommend this to anyone designing models at the moment.

I have truespace 4.3, but it's at ...