Search found 5 matches

by Awesomator
Sat May 29, 2004 3:52 pm
Forum: Game Programming
Topic: Can any one solve this problem?
Replies: 5
Views: 2219

btw, fweil-
that rotation system's realy cool huh. Iv used it before when i was experementing with software rendering.

I optimised it by setting a rotation space function that calculated and stored the Sin and Cos of the Roll, Pich and Yaw. -
Then when i needed to transform a point i just used the ...
by Awesomator
Sat May 29, 2004 3:46 pm
Forum: Game Programming
Topic: Can any one solve this problem?
Replies: 5
Views: 2219

I think my post was a little confusing maby! I'll tryn explain it again (better!).

A rotation applyed to a model will act upon its object space axis. How can i emulate it being rotated around the world space axis but only by applying any rotations to the object space axis when i know its current ...
by Awesomator
Sat May 29, 2004 3:36 pm
Forum: Game Programming
Topic: OpenGL + DirectX, whats happening?!
Replies: 2
Views: 1780

Cool!
Can any one direct me 2 the Includes and Libary file so i can use it in PB?
I realy dont wana have to convert any headers from C++ to PB cos that sucks badly 8O .
If any one can that would be great
by Awesomator
Fri May 28, 2004 9:36 pm
Forum: Game Programming
Topic: Can any one solve this problem?
Replies: 5
Views: 2219

Can any one solve this problem?

Rotations can take place in different spaces. Ie: object-, World- space.
If i rotate an object it rotates it arround its object-space axis. What happens if i want to rotate an object on world-space axis?

Can any one help give me a solution that will rotate a object in world space by acting on its ...
by Awesomator
Fri May 28, 2004 9:30 pm
Forum: Game Programming
Topic: OpenGL + DirectX, whats happening?!
Replies: 2
Views: 1780

OpenGL + DirectX, whats happening?!

Can anyone explain whats happening?
It seems that DirectX can be fully supported in PB but not OpenGL.
Why's this? Its seems that DirectX can be supported to version 9 but OpenGL only to 1.1. This is bad news for OpenGL coders, version 1.5 is out and 2.0 is iminant. OpenGL 1.1 is around 8 years old ...