Search found 107 matches

by S.M.
Sun Jan 27, 2008 4:39 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

Hi
As I haven't much free time at the moment you can now download the source code of the DX9 subsystem.
Feel free to do what you want with it!
http://stefanmoebius.de/Files/DX9S_Src_3_07_07.zip

There is also a 2 year old and unfinished Irrlicht wrapper from me: (237 commands)
http ...
by S.M.
Fri Jun 22, 2007 7:55 pm
Forum: Feature Requests and Wishlists
Topic: UseBuffer() with sprites3D
Replies: 8
Views: 3186

if you use my dx9 subsystem you can just use usebuffer() to draw a 3d-sprite on a sprite :wink:

//edit:
for dx7 you can use this old code from me:
;Collision between 3D-Sprites.
;*****************************
;Adapted for PB 4.0

Structure DDPIXELFORMAT
dwSize.l
dwFlags.l
dwFourCC.l ...
by S.M.
Thu Jun 07, 2007 8:06 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

Hi
Sorry for the long delay...
But now it's time for a big update: :wink:
Changes since version 0.4: (06.06.07)

- Removed: dirty DX hacks, because they don't improve the performance much
- Corrected: bug in CopySprite()
- Corrected: bug in DisplaySprite3D()
- Corrected: bug in DisplaySolidSprite ...
by S.M.
Wed Mar 21, 2007 1:43 pm
Forum: Feature Requests and Wishlists
Topic: PCX/GIF decoders and encoders?
Replies: 2
Views: 1545

To load gif files you could use this: :)
http://www.purebasic.fr/german/viewtopic.php?t=12155
by S.M.
Sun Jan 14, 2007 12:51 pm
Forum: Off Topic
Topic: Euro dead? New currency starting from 2007 announced
Replies: 20
Views: 4187

lol :lol:
by S.M.
Tue Jan 02, 2007 12:33 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

There is a new version:
Changes since version 0.3:

- Improved: extended DX9S-extension file
- Improved: removed dependency on DX9SubsystemDLL.dll, now the dll isn't needed anymore.
- removed: DX9S_SetDLL() , because it's not useful anymore.
Link: DX9S v0.4 (586 KB)
Now I got the subsystem ...
by S.M.
Fri Nov 03, 2006 12:44 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

Hi
There is a small update available.
I included a few examples and and the DX9S_SetDLL-command.

Any news on future updates and bug fixes?

For now my bug list is nearly empty:
- DisplayAlphaSprite works not correcty
- Handling if the device gets lost dosen't work really well (esp. Fullscreen ...
by S.M.
Thu Nov 02, 2006 4:10 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

Hi, sorry for the long delay... :oops:

There is a new version available. :D
Changes since version 0.26:

- Added: DX9S-extension file
- Corrected: bug in PS with uncommon transparent colors
- Corrected: major bugs in the texture manager
- Corrected: bug with sprites created with #PB_Sprite ...
by S.M.
Thu Sep 21, 2006 6:24 pm
Forum: Announcement
Topic: OLE/COM Interface generator v0.2
Replies: 28
Views: 20873

hi
Sorry for the late late answer...
But at least there is a new version available(just download the file again)
It has many improvements, just try it out. :wink:

@Shannara
Sorry, I have no example.
But, I think for msscript.ocx you could use CoCreateInstance(), as it has no graphical surface ...
by S.M.
Mon Aug 28, 2006 12:58 pm
Forum: Announcement
Topic: OLE/COM Interface generator v0.2
Replies: 28
Views: 20873

thanks, nice to hear that! :D
by S.M.
Sat Aug 26, 2006 11:28 am
Forum: Announcement
Topic: OLE/COM Interface generator v0.2
Replies: 28
Views: 20873

@ts-soft
That's a good idea. :D I included it see options.
@techjunkie
Thanks, nice to hear! :D
@All
Thanks for downloading (70 downloads till now).
A small feedback would be nice. :wink:
by S.M.
Fri Aug 25, 2006 12:05 pm
Forum: Tricks 'n' Tips
Topic: Interface Generator 1.0 - Get it!
Replies: 59
Views: 39305

@Lebostein
You could use my tool instead, it supports all your wishes (and a bit more)
See here:http://www.purebasic.fr/english/viewtopic.php?t=23370
by S.M.
Thu Aug 24, 2006 7:30 pm
Forum: Announcement
Topic: OLE/COM Interface generator v0.2
Replies: 28
Views: 20873

OLE/COM Interface generator v0.2

Hi
I wrote this tool some time ago, i made it public because it could be also useful for you.
It's a small program, which reads the TypeLib of OLE/COM objects.
It supports interfaces,functions,structures and constants.
If you find mistakes in interfaces,functions, structures... then please report ...
by S.M.
Tue Aug 01, 2006 6:11 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

Could you please explain what PS 2.0 has to do with the Usebuffer command?
Because D3D9 doesn't support colorkeying, it need to be emulated.
Therefore I need to use the alphachannel for transparency.
So everytime we change the Sprite the alphachannel must be recalculated in software.
With a pixel ...
by S.M.
Tue Aug 01, 2006 5:26 pm
Forum: Applications - Feedback and Discussion
Topic: DX9 Subsystem v0.5
Replies: 95
Views: 64595

still the same problems here. I can move the mouse around, but no clicks will be catches. Keyboard seems to work, but very sluggish! I had to press ESC for about 10 times over a few seconds to exit my game.
strange, can you write a small code for me, which shows this
thanks.

For everybody who has ...