Search found 5 matches

by ASI
Fri Feb 27, 2015 5:21 pm
Forum: Tricks 'n' Tips
Topic: RichEdit Functions (OOP) New: with Image-Support
Replies: 78
Views: 49689

Re: RichEdit Functions (OOP) New: with Image-Support

Yes i know links are on the first page.

Appologies for confusion caused. And not meant to offend,
I thank you for creating this in the first place.

I have been using the code for a while in a project.
by ASI
Wed Feb 25, 2015 4:06 pm
Forum: Tricks 'n' Tips
Topic: RichEdit Functions (OOP) New: with Image-Support
Replies: 78
Views: 49689

Re: RichEdit Functions (OOP) New: with Image-Support

I know this is an old thread but anyone downloading this may still get an error from
#CFM_SUPERSCRIPT already defined with different value

Because the constant is declared again a little further down the list of constants
just after the CFE constants
#CFM_SUBSCRIPT = #CFE_SUBSCRIPT | #CFE ...
by ASI
Fri Jan 17, 2014 8:53 am
Forum: Coding Questions
Topic: Help after Runprogram
Replies: 2
Views: 864

Re: Help after Runprogram

event loop


Repeat
If #Testing=#True
Repeat
Event = WindowEvent()
Select Event
Case #PB_Event_CloseWindow
End
EndSelect
Until Event = 0
EndIf

FlipBuffers()

If Game_Test<>Game
If IsScreenActive()
UpdateDisplay()
EndIf
EndIf

ExamineKeyboard()

Game_Test=Game ...
by ASI
Fri Jan 17, 2014 12:10 am
Forum: Coding Questions
Topic: Help after Runprogram
Replies: 2
Views: 864

Help after Runprogram

Need a little help with a minor problem i have.
I have a menu program which works fine until i launch a game, Use runprogram with selected game.
No problem everything works ok, until return to menu, which will display screen then get a blank screen
until another keypress etc and display updated.

My ...
by ASI
Thu Sep 12, 2013 4:09 pm
Forum: Announcement
Topic: xMask - A Masked Edit Gadget
Replies: 48
Views: 32521

Re: xMask - A Masked Edit Gadget

I have used this file in my program quite a lot. (THANKS!!!)

Now with 5.10 i had similar problem of the error.
i was a little confused with what had to change, but done and fixed now.
I can upload the fixed code if anyone requires it.