Search found 31 matches

by maslobojik
Sun Aug 08, 2021 8:57 pm
Forum: Applications - Feedback and Discussion
Topic: xMas Survivor - Ego-Shooter Project [DEMO]
Replies: 14
Views: 16631

Re: xMas Survivor - Ego-Shooter Project [DEMO]

Download link is broken. Can you fix it?
by maslobojik
Sun Nov 02, 2014 11:01 pm
Forum: Feature Requests and Wishlists
Topic: Change IDE Tab's text color
Replies: 1
Views: 1462

Change IDE Tab's text color

Let us to change IDE Tab's text color.


Image
by maslobojik
Thu Oct 23, 2014 7:58 pm
Forum: General Discussion
Topic: How to translate from PB PeekI() to C++?
Replies: 5
Views: 3893

Re: How to translate from PB PeekI() to C++?

Thank you very much! The issue is resolved.
by maslobojik
Thu Oct 23, 2014 5:52 am
Forum: General Discussion
Topic: How to translate from PB PeekI() to C++?
Replies: 5
Views: 3893

Re: How to translate from PB PeekI() to C++?

Thanks man! It's great answer :)
luis wrote:and add 10 times the size of an integer, not 10 bytes
But how to add 10 bytes to databuffer of int type?
by maslobojik
Wed Oct 22, 2014 8:03 am
Forum: General Discussion
Topic: How to translate from PB PeekI() to C++?
Replies: 5
Views: 3893

How to translate from PB PeekI() to C++?

How to translate from PeekI() PokeI() to C++?
by maslobojik
Wed Sep 17, 2014 7:29 am
Forum: Feature Requests and Wishlists
Topic: More 3D features
Replies: 0
Views: 1525

More 3D features

More 3D features:
1. Ogre instance ( hardware instancing )
2. Precompile shaders.
3. Self-shadowing.
4. Support DirectX 11.
5. Choice polygon by pick.
6. PagedGeometry ( http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Geometry+Batching )
7. Hydrax ( http://www.ogre3d.org/tikiwiki/tiki-index.php ...
by maslobojik
Tue Sep 09, 2014 6:46 pm
Forum: Coding Questions
Topic: GetGadgetItemState #PB_ListIcon_Checked (PB 5.30)
Replies: 2
Views: 1492

GetGadgetItemState #PB_ListIcon_Checked (PB 5.30)

PureBasic (5.30).

If ListIconGadget with #PB_ListIcon_CheckBoxes flag then GetGadgetItemState return value 3 of #PB_ListIcon_Checked. But #PB_ListIcon_Checked = 2
by maslobojik
Thu Aug 21, 2014 11:39 pm
Forum: Game Programming
Topic: Game "Dance Life" (source)
Replies: 0
Views: 2909

Game "Dance Life" (source)

Preface
Somehow I developed game 5 years ago, but I didn't finish it. This project threw. Here I decided to share all practices of this game, can to whom it is required. But at once I warn that a game code to horror poor :D that at that time I had no so wide experience in programming ...
by maslobojik
Wed Aug 13, 2014 11:32 pm
Forum: 3D Programming
Topic: Self-shadowing in PureBasuic
Replies: 6
Views: 4138

Re: Self-shadowing in PureBasuic

Ok. Right. But how to make self-shadowing by means of a shader (cg or hlsl) and Shadow_Texture?
by maslobojik
Wed Aug 13, 2014 7:06 pm
Forum: 3D Programming
Topic: Self-shadowing in PureBasuic
Replies: 6
Views: 4138

Self-shadowing in PureBasuic

What about self-shadowing in PureBasuic?
How is it possible?
by maslobojik
Mon Aug 04, 2014 9:21 pm
Forum: General Discussion
Topic: 3D game engine?
Replies: 11
Views: 5117

Re: 3D game engine?

It is absolutely possible to write a good engine for games or for visualization of a 3D scene on PureBasic (Ogre3D). I'm already engaged in development of such engine for a year. And here that turns out: http://youtu.be/1mrISiiSrzg
by maslobojik
Thu Jun 26, 2014 5:14 pm
Forum: Game Programming
Topic: add animation to custom mesh
Replies: 2
Views: 3348

add animation to custom mesh

How add animation to custom mesh (CreateMesh()) ?
by maslobojik
Mon Jun 02, 2014 11:02 am
Forum: 3D Programming
Topic: Remove files from Parse3DScripts ()
Replies: 2
Views: 1917

Re: Remove files from Parse3DScripts ()

Ok. Thanks.
by maslobojik
Mon Jun 02, 2014 12:07 am
Forum: 3D Programming
Topic: Remove files from Parse3DScripts ()
Replies: 2
Views: 1917

Remove files from Parse3DScripts ()

How it is possible to remove files from Parse3DScripts() added by Add3DArchive()?