Search found 345 matches
- Tue Apr 02, 2024 1:36 am
- Forum: 3D Programming
- Topic: Rain v2.0 Now with intensity
- Replies: 0
- Views: 124
Rain v2.0 Now with intensity
Hello, this is another version of simple rain, now use force (intensity) to start the rain with force from 1 weak, to 9 strong and 0 to sunny day :lol: The demo change cycle in automatic mode. Now use alpha and colors from light blue to white. I hope you like. Global.b sal ;{ SISTEMA 3D Procedure mu...
- Tue Apr 02, 2024 1:05 am
- Forum: 3D Programming
- Topic: Physics - Airplane
- Replies: 28
- Views: 6566
Re: Physics - Airplane
Awesome demo! Thanks for share! Your demos are really fantastic!
'I can feel i like can fly!!!' ♫♪♫
'I can feel i like can fly!!!' ♫♪♫
- Sat Mar 30, 2024 5:42 pm
- Forum: 3D Programming
- Topic: Landscape v5
- Replies: 30
- Views: 8942
Re: Landscape v5
Fantastic demo!! Thanks a lot for share pf shadoko!
+1
+1
- Sat Mar 30, 2024 5:37 pm
- Forum: 3D Programming
- Topic: Simple night day demo
- Replies: 1
- Views: 161
Simple night day demo
Hello, i did a demo of night and day cycle with shadows. Maybe a start point for more complex code... Good night or good morning... i dont know... :mrgreen: ;{ GLOBALES Global.b sal Global.l contador Global.b pantallaCompleta ;} ;{ FUENTES Global fuenteLit= LoadFont(#PB_Any,"Arial",9) Glob...
- Sat Mar 30, 2024 5:14 pm
- Forum: 3D Programming
- Topic: Ocean v2 (shader OpenGL)
- Replies: 24
- Views: 7944
Re: Ocean v2 (shader OpenGL)
Wow!!!! Simply wonderful!! pf shadoko you are a 3D master!!!
Thanks for share this amazing demo!!
+10
Thanks for share this amazing demo!!
+10
- Wed Mar 27, 2024 3:43 pm
- Forum: 3D Programming
- Topic: Vehicle question. How to remove the vehicle.
- Replies: 2
- Views: 199
Re: Vehicle question. How to remove the vehicle.
Hello jacdelad! thanks for your help. If remove car chasis and wheels (because i not see more entitys), of one of the two cars in the scene the program crash. I put some conditions to see if was calling an entity removed, but not. Goto use pivot to have more control over objects in the game. Thanks ...
- Tue Mar 26, 2024 7:20 pm
- Forum: 3D Programming
- Topic: Vehicle question. How to remove the vehicle.
- Replies: 2
- Views: 199
Vehicle question. How to remove the vehicle.
Hello, im making code with any vehicles and work good. The problem is when need remove one from the scene.
Any way to remove any vehicle? because i cant see any comand to do this... like 'freeVehicle' or any similar thing.
Is possible?
Any way to remove any vehicle? because i cant see any comand to do this... like 'freeVehicle' or any similar thing.
Is possible?
- Mon Mar 25, 2024 7:25 pm
- Forum: Bugs - 3D Engine
- Topic: [Done] InitEngine3D() crashes in windows with PB32bit version!
- Replies: 7
- Views: 1313
Re: [Done] InitEngine3D() crashes in windows with PB32bit version!
Hi, with PB 6.02LTS x32 all work good in one of my PC with 32 bit. Is a potato Atom-X5
Only problems with billboard resize but in both x32 and x64
Only problems with billboard resize but in both x32 and x64
- Mon Mar 25, 2024 7:19 pm
- Forum: 3D Programming
- Topic: ResizeBillboard work?
- Replies: 1
- Views: 69
ResizeBillboard work?
Hello, when try to resize a billboard give me this error 'error memory address'. Is a bug?
Code: Select all
bb= CreateBillboardGroup(#PB_Any, MaterialID(mate),10,10)
AddBillboard(bb,0,0,0)
ResizeBillboard(0 , bb, 10,10) ; NO WORK (error memory address???)
- Mon Mar 25, 2024 7:15 pm
- Forum: 3D Programming
- Topic: AssimpConverter Linux
- Replies: 3
- Views: 205
Re: AssimpConverter Linux
Are you using AssimpConverter or OgreAssimpConverter from this** link?
the link **
http://www.purebasic.com/download/OgreA ... verter.zip
More tools here:
https://www.purebasic.fr/english/viewtopic.php?t=53022
the link **
http://www.purebasic.com/download/OgreA ... verter.zip
More tools here:
https://www.purebasic.fr/english/viewtopic.php?t=53022
- Mon Mar 25, 2024 6:22 pm
- Forum: 3D Programming
- Topic: AssimpConverter Linux
- Replies: 3
- Views: 205
Re: AssimpConverter Linux
Hi xperience2003!
i think you can use wine to run like in windows.
i think you can use wine to run like in windows.
- Mon Mar 25, 2024 6:21 pm
- Forum: 3D Programming
- Topic: Simple rain test
- Replies: 8
- Views: 853
Re: Simple rain test
Hey psychophanta! Coming from a master like you, your comment makes me very happy.
Thanks psychophanta!!
Have nice day!
Thanks psychophanta!!
Have nice day!
- Mon Mar 25, 2024 4:11 pm
- Forum: 3D Programming
- Topic: Simple rain test
- Replies: 8
- Views: 853
Re: Simple rain test
Wow pf shadoko! really nice demo! You are a 3D master! Thanks pfshadoko for share, and Cylleaux and threeslider for comments!! I got another simple code using CreateAnimatedMaterial. Now rain 3D. Can see the effect when move camera, and use 2 layers for more realistic rain. if change the last parame...
- Mon Mar 18, 2024 2:38 pm
- Forum: 3D Programming
- Topic: Should 'Attach' like commands move the attached object?
- Replies: 9
- Views: 437
Re: Should 'Attach' like commands move the attached object?
Hello psychophanta. The only solution I can think of (the one I use) is to use a procedure or macro to control the relative and global position of each object before and after connecting to a node
- Mon Mar 18, 2024 2:35 pm
- Forum: Feature Requests and Wishlists
- Topic: 3D normal calculation and others stuffs
- Replies: 0
- Views: 112
3D normal calculation and others stuffs
Hi, it's just a suggestion. I think it would be interesting to calculate the native normals in purebasic. It would also be interesting to have a 'video material' (ogg) that works in ogre but not in PB. Another interesting thing would be the automatic calculation of new spatial coordinates e.g. angle...