Search found 877 matches

by StarBootics
Thu Mar 14, 2024 1:02 pm
Forum: Coding Questions
Topic: XML Memory leak
Replies: 1
Views: 129

XML Memory leak

Hello everyone, A small XML example coming from the Help file when compiled with the ASM backend and run with valgrind we have 50 allocs but only 48 frees. With the C backend we also have 50 allocs but only 47 frees. A typical valgrind report : valgrind --leak-check=full --show-leak-kinds=all ./XMLT...
by StarBootics
Thu Mar 14, 2024 11:00 am
Forum: General Discussion
Topic: Running program with valgrind
Replies: 4
Views: 176

Re: Running program with valgrind

Without Linux code we can't say much. Do you use the GTK API? If so, you have to make sure that you release the results correctly. Yes, I'm using GTK API and I'm also using cairo, pango and pangocairo API to create a custom widget that work like Trello board with cards. I will review the code one m...
by StarBootics
Thu Mar 14, 2024 4:14 am
Forum: General Discussion
Topic: Running program with valgrind
Replies: 4
Views: 176

Running program with valgrind

Hello everyone, My question today is about running a program compiled with PureBasic with valgrind to check if the program as memory leaks among other problems. ==25059== HEAP SUMMARY: ==25059== in use at exit: 4,272,043 bytes in 58,826 blocks ==25059== total heap usage: 981,301 allocs, 922,475 free...
by StarBootics
Fri Mar 01, 2024 1:50 pm
Forum: Coding Questions
Topic: Solve 1 Equation with 2 Unknowns
Replies: 23
Views: 729

Re: Solve 1 Equation with 2 Unknowns

It's impossible to solve 1 equation with 2 unknowns. You need 2 equations and 2 unknowns in order to solve for a unique solution if it exist.

Best regards
StarBootics
by StarBootics
Tue Jan 23, 2024 2:11 am
Forum: Bugs - Linux
Topic: [Done] Invalid Memory Access Error ASM Backend
Replies: 6
Views: 521

[Done] Invalid Memory Access Error ASM Backend

The source code is self explanatory. ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ; AUTOMATICALLY GENERATED CODE, DO NOT MODIFY ; UNLESS YOU REALLY, REALLY, REALLY MEAN IT !! ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ; Code generated by : Dev-Object - V2.2.5 ; Project name : Bug Dem...
by StarBootics
Tue Jan 23, 2024 1:30 am
Forum: Announcement
Topic: PureBasic 6.10 LTS is out !
Replies: 293
Views: 36509

Re: PureBasic 6.10 beta 3 is out !

Hello everyone, I'm experiencing an Invalid Memory Access error with the ASM backend and no error with the C backend inside a super large program (around 77 000 lines of codes). Quite frankly I don't know how I can track down this problem. EDIT : Got It, I will post a bug report about this problem. ...
by StarBootics
Mon Jan 22, 2024 10:30 am
Forum: Game Programming
Topic: SGL (Simple GL)
Replies: 39
Views: 6983

Re: SGL (Simple GL)

skinkairewalker wrote: Mon Jan 22, 2024 5:07 am So the problem with purebasic not supporting modules like this is because it currently doesn't support opengl?
No, a BatchRenderer need to be integrated into OGRE engine in order to work. As far as I know the OGRE implementation used in PureBasic don't support that.

Best regards
StarBootics
by StarBootics
Sat Jan 06, 2024 11:29 pm
Forum: Game Programming
Topic: SGL (Simple GL)
Replies: 39
Views: 6983

Re: SGL (Simple GL)

skinkairewalker wrote: Sat Jan 06, 2024 10:55 pm Wouldn't it be possible to use your imgui module with the current ogre3d in purebasic?
Probably not, simply because the luis's module uses a BatchRenderer to render the GUI. As far as I know the Ogre implementation used in PureBasic don't have that.

Best regards
StarBootics
by StarBootics
Sun Nov 12, 2023 10:16 am
Forum: Applications - Feedback and Discussion
Topic: Dev-Object
Replies: 100
Views: 49251

Re: Dev-Object

Hello everyone, I'm posting the following message just to let you know that I have discovered some issues writing code with an OOP approach with PureBasic. When your program has to deal with a large amount of heap memory you are ending up with a highly fragmented memory and your program run slower a...
by StarBootics
Mon Nov 06, 2023 5:41 pm
Forum: Linux
Topic: Install on Chromebook
Replies: 6
Views: 901

Re: Install on Chromebook

My computer is running under Debian 12 x64 and I'm using purebasic for Ubuntu 18.04 x64 if I recall correctly without any issues.

You should be able to do the same with your Chromebook.

Best regards
StarBootics
by StarBootics
Sun Oct 29, 2023 9:37 am
Forum: Coding Questions
Topic: DLL function returning C string (pointer to char)
Replies: 1
Views: 245

Re: DLL function returning C string (pointer to char)

In your code you have to use PeekS() to retrieve the string returned by the SDL instructions.

Code: Select all

*Ptr = SDL_GameControllerMapping(*GameController)
If *Ptr <> #Null
   Output.s = PeekS(*Ptr, -1, #PB_UTF8)
EndIf

Best regards
StarBootics
by StarBootics
Tue Oct 17, 2023 9:59 pm
Forum: Coding Questions
Topic: Problem sorting the map, but not the linked list
Replies: 3
Views: 275

Re: Problem sorting the map, but not the linked list

Hello Sergey,

As I can see you are new here on the forum. First of all a Map can't be sorted due to it's internal working mechanism. Secondly when are not sure if it's a bug or not you should ask some question in the Coding Questions before posting a bug report.

Best regards
StarBootics
by StarBootics
Mon Oct 16, 2023 5:37 pm
Forum: Tricks 'n' Tips
Topic: utf16 string module StrCmp full case folding
Replies: 28
Views: 2934

Re: utf16 string module StrCmp full case folding

Hello Idle,

Apparently your code is no longer working with PB 6.03 LTS. I got an error on line 4749 (Function : StrChr(v.i))
Chr(): Invalid value for Chr(), should be between 0 and $D7FF or between $E000 and $FFFF.
Best regards
StarBootics
by StarBootics
Fri Oct 13, 2023 3:52 am
Forum: The PureBasic Editor
Topic: Telling the IDE to load source code using RunProgram()
Replies: 5
Views: 718

Re: Telling the IDE to load source code using RunProgram()

I see. So I just tried it as a tool and it works as expected: a new PureBasic instance was run with "MySourceCode.pb" as a blank source. You don't have "only one instance" enabled in PureBasic's prefs by mistake? I was meant to load the source code in the running IDE instance. A...
by StarBootics
Fri Oct 13, 2023 3:21 am
Forum: The PureBasic Editor
Topic: Telling the IDE to load source code using RunProgram()
Replies: 5
Views: 718

Re: Telling the IDE to load source code using RunProgram()

This returns an empty string for me with 6.03: Debug GetEnvironmentVariable("PB_TOOL_IDE") ; Nothing shown. Are you saying it shows something for you? If you run the program just by launching it directly it will show nothing. You really need to launch it form the Tool menu. So you need to...