- Added hex and binary support for Val() and ValQ()
- Added #PB_String_NoCase constants for RemoveString(), ReplaceString() and CompareMemoryString()
- Added #PB_String_Equal, #PB_String_Lower and #PB_String_Greater constants for CompareMemoryString()
- Added #PB_String_InPlace constant for ReplaceString()
- Added #PB_Sort_Ascending, #PB_Sort_Descending and #PB_Sort_NoCase constants for Sort() commands
- Added #PB_Screen_NoSynchronization, #PB_Screen_WaitSynchronization and #PB_Screen_SmartSynchronization constants for FlipBuffers()
- Added #PB_Sprite3D_NoFiltering and #PB_Sprite3D_BilinearFiltering constants for Sprite3DQuality()