WIP : B3DLoader

Advanced game related topics
User avatar
Progi1984
Addict
Addict
Posts: 806
Joined: Fri Feb 25, 2005 1:01 am
Location: France > Rennes
Contact:

WIP : B3DLoader

Post by Progi1984 »

Hello, i worked actually in part on a B3D Loader.

Actually, it is just meshs (not animations).
So can you spend me B3D meshs for test my loader, please ?
User avatar
Progi1984
Addict
Addict
Posts: 806
Joined: Fri Feb 25, 2005 1:01 am
Location: France > Rennes
Contact:

Post by Progi1984 »

OK....

So can you test my B3DLoader ?
File:1->MGEB3DLoader.zip
Image


At this time,
- textures ok
- anims : No, at this time !
thamarok
Enthusiast
Enthusiast
Posts: 282
Joined: Wed Sep 06, 2006 1:37 pm

Post by thamarok »

Progi1984 wrote:OK....

So can you test my B3DLoader ?
File:1->MGEB3DLoader.zip
Image


At this time,
- textures ok
- anims : No, at this time !
I wanted to help you and I have searched the Blitz foums for an hour, but I didn't find any sample meshes that are not animated.
If your engine would support animated meshes, look at this thread I found in the Blitz forum:
http://www.blitzbasic.com/Community/pos ... opic=63790

Hope this helps.
User avatar
Progi1984
Addict
Addict
Posts: 806
Joined: Fri Feb 25, 2005 1:01 am
Location: France > Rennes
Contact:

Post by Progi1984 »

Thamarok, at the moment, my loader loads animated and non animated files, but it doesn't animate them.

At the moment, i look for how manage many chunks MESH in the B3D ...
thamarok
Enthusiast
Enthusiast
Posts: 282
Joined: Wed Sep 06, 2006 1:37 pm

Post by thamarok »

Progi1984 wrote:Thamarok, at the moment, my loader loads animated and non animated files, but it doesn't animate them.

At the moment, i look for how manage many chunks MESH in the B3D ...
Oh ok. Then I hope the link above helps you, because I didn't find any better source for B3D meshes. :(
User avatar
Progi1984
Addict
Addict
Posts: 806
Joined: Fri Feb 25, 2005 1:01 am
Location: France > Rennes
Contact:

Post by Progi1984 »

If someone is interested to help me in this loader (reflexion, coding, etc...), i'm ok ! :D

[EDIT 15:40] Update of the code... The code is more easier to read.
User avatar
Progi1984
Addict
Addict
Posts: 806
Joined: Fri Feb 25, 2005 1:01 am
Location: France > Rennes
Contact:

Post by Progi1984 »

At this time, the loader loads B3D with a chunk MESH and one or more chunk TEXS.

When it loads a B3D with more than one chunk MESH, it draws the entity bad.

I work on that but help will be very acceptable.

Files :
The loader :
MGEB3DLoader.zip
Image

B3D Files :
B3DSamples.zip 8Mo
Post Reply