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 Post subject: BoX (WIP) (Controlled with mouse moves)
PostPosted: Sun Nov 21, 2010 12:03 am 
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Location: Germany: 49º 45' 21.96" N 10º 38' 4.04" E
BoX developed with Chipmunk (2D Physic Engine) :
How much time you need to roll to the small circle?

Download link:
http://www.morty-productions.de/icesoft/?download=BoX.zip
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Download links for the D3DX9_38.dll:
http://djes.free.fr/purebasic/dx9dll/D3DX9_38.dll (hosted by djes from this board)
http://www.dll-files.com/dllindex/dll-files.shtml?d3dx9_38

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Last edited by IceSoft on Tue Nov 23, 2010 2:45 pm, edited 2 times in total.

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 Post subject: Re: BoX (WIP) (2D physik game)
PostPosted: Sun Nov 21, 2010 1:09 am 
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Location: Germany: 49º 45' 21.96" N 10º 38' 4.04" E
10499
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 Post subject: Re: BoX (WIP) (2D physik game)
PostPosted: Mon Nov 22, 2010 11:36 pm 
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Location: Germany: 49º 45' 21.96" N 10º 38' 4.04" E
BoX 0.0.3 uploaded

[ADD]:
Two new level
Used a shader for the background
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 Post subject: Re: BoX (WIP) (2D physik game)
PostPosted: Tue Nov 23, 2010 7:54 am 
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Joined: Thu Jun 24, 2004 8:51 am
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Location: Germany: 49º 45' 21.96" N 10º 38' 4.04" E
0.0.4 uploaded

[ADD] BoX can now controlled with your mouse move
Draw nice circles with your mouse on the BoX window and the BoX will rotating ;-)

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 Post subject: Re: BoX (WIP) (Controlled with mouse moves)
PostPosted: Fri Sep 09, 2011 12:29 am 
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Joined: Thu Jun 24, 2004 8:51 am
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Location: Germany: 49º 45' 21.96" N 10º 38' 4.04" E
0.0.5 uploaded. More can be found here:
http://chipmunk4purebasic.freeforums.org/index.php

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<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
http://chipmunk4purebasic.freeforums.org/index.php


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