why has pb's Procedures can't used?
Example
in pb5.61 x86 windows chm:
NodeAnimation/NodeAnimationKeyFramePitch.html:
NodeAnimationKeyFramePitch()
...
Supported OS
All
but can't used in code.
several files lose or bug
Moderator: Documentation Editors
several files lose or bug
Last edited by gurj on Wed Nov 29, 2017 2:23 am, edited 1 time in total.
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Re: why has pb's Procedures can't used?
because lose 'Get', them should are :
GetNodeAnimationKeyFramePitch
GetNodeAnimationKeyFrameRoll
GetNodeAnimationKeyFrameX
GetNodeAnimationKeyFrameY
GetNodeAnimationKeyFrameYaw
GetNodeAnimationKeyFrameZ
GetNodeAnimationKeyFramePitch
GetNodeAnimationKeyFrameRoll
GetNodeAnimationKeyFrameX
GetNodeAnimationKeyFrameY
GetNodeAnimationKeyFrameYaw
GetNodeAnimationKeyFrameZ
my pb for chinese:
http://ataorj.ys168.com
http://ataorj.ys168.com
Re: several files lose or bug
losed:EntityMesh(),IsCipher(),MaterialAnimation(),Text3DX(),Text3DY(),Text3DZ(),TreeGadget3D()
-----------------
bug:
in Index.hhk:
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Visual Designer">
<param name="Local" value="Reference/visual_designer.html">
</OBJECT>
but Reference/visual_designer.html is absent, not existed
new in Reference.html:
<A href="Reference/ide_form.html">Form designer</A>
-----------------
bug:
in Index.hhk:
<LI> <OBJECT type="text/sitemap">
<param name="Name" value="Visual Designer">
<param name="Local" value="Reference/visual_designer.html">
</OBJECT>
but Reference/visual_designer.html is absent, not existed
new in Reference.html:
<A href="Reference/ide_form.html">Form designer</A>
my pb for chinese:
http://ataorj.ys168.com
http://ataorj.ys168.com
- Andre
- PureBasic Team
- Posts: 2056
- Joined: Fri Apr 25, 2003 6:14 pm
- Location: Germany (Saxony, Deutscheinsiedel)
- Contact:
Re: several files lose or bug
The "ide_form.html" is correctly linked with topic name 'Form-Designer' on the Reference site of the PB docs. I just took a look at my (german) PB docs of PB5.62. There is no "Visual designer" linked anymore... so this seems correct here.
Your other points I don't understand exactly, sorry!
It seems like you are requesting a "Name change" of the listed 'Node' commands, so that they should begin with "Get...".
If I'm right, this would be a 'Feature request' and no bug in the PB documentation...
Your other points I don't understand exactly, sorry!
It seems like you are requesting a "Name change" of the listed 'Node' commands, so that they should begin with "Get...".
If I'm right, this would be a 'Feature request' and no bug in the PB documentation...
Re: several files lose or bug
sorry.
in chm,missing:
GetNodeAnimationKeyFramePitch.html
GetNodeAnimationKeyFrameRoll.html
GetNodeAnimationKeyFrameX.html
GetNodeAnimationKeyFrameY.html
GetNodeAnimationKeyFrameYaw.html
GetNodeAnimationKeyFrameZ.html
EntityMesh.html
IsCipher.html
MaterialAnimation.html
Text3DX.html
Text3DY.html
Text3DZ.html
TreeGadget3D.html
in chm,missing:
GetNodeAnimationKeyFramePitch.html
GetNodeAnimationKeyFrameRoll.html
GetNodeAnimationKeyFrameX.html
GetNodeAnimationKeyFrameY.html
GetNodeAnimationKeyFrameYaw.html
GetNodeAnimationKeyFrameZ.html
EntityMesh.html
IsCipher.html
MaterialAnimation.html
Text3DX.html
Text3DY.html
Text3DZ.html
TreeGadget3D.html
my pb for chinese:
http://ataorj.ys168.com
http://ataorj.ys168.com
- Andre
- PureBasic Team
- Posts: 2056
- Joined: Fri Apr 25, 2003 6:14 pm
- Location: Germany (Saxony, Deutscheinsiedel)
- Contact:
Re: several files lose or bug
I see now, your listed command names are present in PB5.62, but their descriptions are missing in the PB docs....
So this is an important "documentation bug", which should be fixed by Fred (or comtois?)
So this is an important "documentation bug", which should be fixed by Fred (or comtois?)
- Andre
- PureBasic Team
- Posts: 2056
- Joined: Fri Apr 25, 2003 6:14 pm
- Location: Germany (Saxony, Deutscheinsiedel)
- Contact:
Re: several files lose or bug
This topic is partly done now...
All the GetNodeXXX function descriptions are included in the manual now (PB5.71).
Still missing are descriptions abouth following commands:
EntityMesh()
IsCipher()
MaterialAnimation()
Text3DX/Y/Z()
TreeGadget3D()
So it's important to add the missing docs for all this already available commands!
All the GetNodeXXX function descriptions are included in the manual now (PB5.71).
Still missing are descriptions abouth following commands:
EntityMesh()
IsCipher()
MaterialAnimation()
Text3DX/Y/Z()
TreeGadget3D()
So it's important to add the missing docs for all this already available commands!