[Implemented] Sound - IsPlaying()

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
BackupUser
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[Implemented] Sound - IsPlaying()

Post by BackupUser »

Restored from previous forum. Originally posted by THCM.

A command to check if a sound is still playing like:

IsPlaying(#Sound)

Very needful if you want to time actions in a game.

The Human Code Machine / Masters' Design Group