In the meantime... could you possibly make a wrapper function that keeps track of how much you've allocated? So make a set of functions like cAllocateMemory() that when called, stores the amount of used memory into a variable? It'd be pretty easy to set up.
Xombie wrote:In the meantime... could you possibly make a wrapper function that keeps track of how much you've allocated? So make a set of functions like cAllocateMemory() that when called, stores the amount of used memory into a variable? It'd be pretty easy to set up.