A SetGadgetParent function of somekind would be handy to allow for moving gadgets from one window or container gadget to another.
I'd like to introduce some new GUI elements in a external library then utilize those elements in an existing window of the main application.
Set parent
Re: Set parent
Is cross-platform important? If not, just use SetParent_() for Windows.
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
"PureBasic won't be object oriented, period" - Fred.
Re: Set parent
Thanks for the suggestion but yes, cross-platform is very important.PB wrote:Is cross-platform important? If not, just use SetParent_() for Windows.
I believe this kind of functionality exists in all 3 of PB's supported platforms GUI toolkit API's.