Mesh deformation?
Mesh deformation?
Does anybody nows how to achive mesh deformation in PB? Can i manipulate the mesh in memory and than update it with SetMeshData? Any suggestions?
None are more hopelessly enslaved than those who falsely believe they are free. (Goethe)
I updated an example for PB4 beta 5 , see here
http://www.purebasic.fr/english/viewtop ... 492#130492
Have a look at Procedure vagues()
http://www.purebasic.fr/english/viewtop ... 492#130492
Have a look at Procedure vagues()
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/