jesperbrannmark wrote:
200 * 3 usd = 600 usd * 0.7 = about 400 usd... its about 125 a month, which is very similar to my (much different) product on appstore.
I tend to find that appstore mac is better than appstore iphone/ipad since its so new and not bloated with app's (yet).
I wonder if there is a good way to get more PB developers have their stuff published on appstore.
If anyone ever want to publish anything for free, they can use my account. If I can ever give a good review to any of you I will. Now I will buy sprite monkey to support whats going on here!
Yeah, the iOS store does have a lot more apps. That's why you have to research on what users are buying the most of and even read their comments. Sometimes you'll see where it says the app is nice but could use the following features. But yet the author never adds them for whatever reason. This is where you come in and give the users what they want.
As for the Mac store. It may do better being that it is younger but it is already loaded with apps too. People are already overlooking some apps because there are choices now. So be creative.
Like I have said before, games will sell. Two main features that people always ask for is gamepad and online multiplayer support. Of course the game has to be interesting too.