PureBasic 4.60 Beta 1 released! (for real)

Developed or developing a new product in PureBasic? Tell the world about it.
Polo
Addict
Addict
Posts: 2422
Joined: Tue May 06, 2003 5:07 pm
Location: UK

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Polo »

Trond wrote:
Polo wrote:The CanvasGadget looks really nice indeed, good work!
Glad to see the blurred font bug is fixed, too :)
It's not fixed!
http://www.purebasic.fr/english/viewtop ... 66#p350366
I'm using Segoe UI and it seems it's rendered OK now, but clearly not with all fonts, as I see on your screenshot.
User avatar
Demivec
Addict
Addict
Posts: 4091
Joined: Mon Jul 25, 2005 3:51 pm
Location: Utah, USA

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Demivec »

srod wrote:
Polo wrote:Image
I get this error from time to time in the IDE. Didnt manage to reproduce it on purpose so I can't help on debugging.
I get the error as well on occasion.
I think this relates to the Color Picker. There have been several bug reports that include this error.
Trond
Always Here
Always Here
Posts: 7446
Joined: Mon Sep 22, 2003 6:45 pm
Location: Norway

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Trond »

Polo wrote:
Trond wrote:
Polo wrote:The CanvasGadget looks really nice indeed, good work!
Glad to see the blurred font bug is fixed, too :)
It's not fixed!
http://www.purebasic.fr/english/viewtop ... 66#p350366
I'm using Segoe UI and it seems it's rendered OK now, but clearly not with all fonts, as I see on your screenshot.
I still have the problem with Segoe UI.
User avatar
Tenaja
Addict
Addict
Posts: 1949
Joined: Tue Nov 09, 2010 10:15 pm

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Tenaja »

USCode wrote:...As a business applications developer and this is mostly a 3D release there's not much here for me. Does that mean the next release will have more enhancements for folks that develop applications and not games? =)...
USCode, didn't you know that PureBasic is only for beginners, and not business applications developers??? I know this because it was an explanation as to why PureBasic can't/shouldn't get OOP...

:mrgreen:

I'm in the same boat...I don't give a rip about 3d graphics. Tighter optimization would be higher on my list, along with enhancements to the IDE that speed up dev time.
IdeasVacuum
Always Here
Always Here
Posts: 6425
Joined: Fri Oct 23, 2009 2:33 am
Location: Wales, UK
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by IdeasVacuum »

enhancements to the IDE that speed up dev time
There is one huge enhancement towards that wish, the IDE now detects if any loaded files have been changed - so, you can write your code in, for example, UltraEdit, and debug in PB.
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
User avatar
Comtois
Addict
Addict
Posts: 1429
Joined: Tue Aug 19, 2003 11:36 am
Location: Doubs - France

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Comtois »

Thank you PB team.

How to use AddSubMesh() ? i get an IMA when i try to use it. I'm waiting more examples or doc before testing the other commands .

With all the commands that I see, I think it is now possible to make beautiful things with PB.
Please correct my english
http://purebasic.developpez.com/
Fred
Administrator
Administrator
Posts: 16686
Joined: Fri May 17, 2002 4:39 pm
Location: France
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Fred »

AddSubMesh() is only when doing a CreateMesh() IIRC.
User avatar
Kiffi
Addict
Addict
Posts: 1358
Joined: Tue Mar 02, 2004 1:20 pm
Location: Amphibios 9

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Kiffi »

eddy wrote:So here it is, after a longer than usual period: The first beta of the upcoming PureBasic 4.60 release. It is available for download on your personal account.
Image

Greetings ... Kiffi
Hygge
lakomet
User
User
Posts: 53
Joined: Mon Apr 04, 2011 3:56 am
Location: Russia,Angarsk

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by lakomet »

Sorry for bad English, I'm glad for thethe emergence of CanvasGadget(),hopefullyin the next version to see Cairo and "*. svg". Thank you for WebGadget() for linux. As in WebGadget() to disable PopupMenu? How do I submit a WebGadget (), HtmlCode.
Linux Mint Maya(Mate), x86, PureBasic 5.00(5.10b1)
User avatar
nco2k
Addict
Addict
Posts: 1344
Joined: Mon Sep 15, 2003 5:55 am

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by nco2k »

Trond wrote:I don't like the new tabs. I realize there is a problem with using the real panel gadget, but please at least get the colours from the theme. Like:
#COLOR_3DSHADOW or #COLOR_3DDKSHADOW for the outline (instead of black).
#COLOR_HIGHLIGHT to get the hue for the hover tint color (instead of predefined blue).
#COLOR_3DFACE to get the hue for the gradient color (instead of grey).
i agree.

and does the active tab really have to be that big? it looks kinda weird. i prefer the same height for every tab. :)

c ya,
nco2k
If OSVersion() = #PB_OS_Windows_ME : End : EndIf
cptdark

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by cptdark »

Thanks, some new functions look great.
bembulak wrote:Edit: the new Webgadget on Linux works like a charm out of the box on Linux Mint 10/Julia! Great!
What packages are needed?
I've Ubuntu 11.04 Beta 1 with installed libwebkit-packages (dev and runtime). It doesn't work.
G-Rom
User
User
Posts: 45
Joined: Sat Mar 19, 2011 3:49 pm
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by G-Rom »

what say 'sh ./checkinstall.sh' in your PB directories ?
User avatar
DoubleDutch
Addict
Addict
Posts: 3219
Joined: Thu Aug 07, 2003 7:01 pm
Location: United Kingdom
Contact:

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by DoubleDutch »

Thanks for the new version. :D Also great news to see srod is still around. :)
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
cptdark

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by cptdark »

G-Rom wrote:what say 'sh ./checkinstall.sh' in your PB directories ?
It says: Everything seems correctly setup for PureBasic
:?

moved to Bugs/Linux: http://www.purebasic.fr/english/viewtop ... 23&t=45962
User avatar
netmaestro
PureBasic Bullfrog
PureBasic Bullfrog
Posts: 8433
Joined: Wed Jul 06, 2005 5:42 am
Location: Fort Nelson, BC, Canada

Re: PureBasic 4.60 Beta 1 released! (for real)

Post by netmaestro »

Thanks for the new version! Not being a 3D guy (so far) there's less here for me than usual but I do appreciate the enhancements on the 3D side as I will eventually explore it. It's nice to know that my favorite programming tool will continue to thrill when the time comes. For now though, the CanvasGadget() opens a whole new world of possibilities! For someone like me who likes to design and build controls of my own creation for specialized purposes, this is a toolkit tailor-made for me.

Release after release you guys have shown that your finger is really on the pulse of what the broadest cross-section of Purebasic programmers would want and need. Well done and thanks again :D
BERESHEIT
Post Reply