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PostPosted: Tue Sep 16, 2008 1:09 pm 
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Whoa, huge update. Thank you!


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PostPosted: Tue Sep 16, 2008 1:13 pm 
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You can use the negative offset, it's very unlikely than the list element header will ever change.


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PostPosted: Tue Sep 16, 2008 1:20 pm 
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Fred wrote:
You can use the negative offset, it's very unlikely than the list element header will ever change.


Thank you Fred.

Great work with this big update.


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PostPosted: Tue Sep 16, 2008 2:05 pm 
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Thanks. :D

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PostPosted: Tue Sep 16, 2008 3:31 pm 
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Awesome, thanks! :D

Is there a way to include the 3D DLL inside the final executable? This would be a great option. Does the 3D engine rely on any external DLLs/whatever under MacOS and Linux?


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PostPosted: Tue Sep 16, 2008 3:41 pm 
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" NOTE: "Read x.b" will now read a long, as the default type will be used for the Read, and then converted to byte! "

Shouldn't be a integer ?

The new default data type is integer, right ?

Example:

Code:
Global myvar


myvar should be an integer just as with 4.20 was a long.

So read should be use integer by default as well.


:?:


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PostPosted: Tue Sep 16, 2008 3:45 pm 
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Yes, its a mistake in the announcement. I corrected it.

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PostPosted: Tue Sep 16, 2008 3:46 pm 
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Sure it's integer as well.


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PostPosted: Tue Sep 16, 2008 4:01 pm 
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:shock: KAWABOUNGA :D :D :D

ie : Thanks a lot PB TEAM

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PostPosted: Tue Sep 16, 2008 4:49 pm 
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byo wrote:
The 3D demos runs smoothly here.
Which one? Skybox and Skydome don`t run well with PB.4.30b1.
I have no problems with 4.20.

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PostPosted: Tue Sep 16, 2008 4:53 pm 
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3D Demos run nicely here on a SM 3.0 Card. Windows.

@Marco
What does the console output (OGRE-Debugger) tell you on the non working examples? ( btw this concept of teh console debugger is somewhat familiar *g* ) :)

Didnt manage to run em on a SM 1.4 Card on Linux - ill try later with a SM 4.1 Card.

Cheers,
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PostPosted: Tue Sep 16, 2008 5:01 pm 
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Thalius wrote:
@Marco
What does the console output (OGRE-Debugger) tell you on the non working examples? ( btw this concept of teh console debugger is somewhat familiar *g* ) :)
I´ll have to install PB4.30b1 again. I just double-clicked the files in the examples-folder. If I´m moving the mouse....strange behaviour.

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PostPosted: Tue Sep 16, 2008 5:31 pm 
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Awesome update!!!

But, all the 3d demos hang, In 4.30Beta1 Linux IDE says after a short while "Compiler failed to restart" and commandline compiles and runs the demo but after 3dscreenrequester nothing happens... Ogre log has no fail message...


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PostPosted: Tue Sep 16, 2008 6:55 pm 
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freak wrote:
> One request: please add also a regular archive, installers are not known to always play nice...

The installer has been changed to update over existing versions. If it does not do that then file a bugreport.
But what if you do not want that???

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PostPosted: Tue Sep 16, 2008 6:57 pm 
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Trond wrote:
freak wrote:
> One request: please add also a regular archive, installers are not known to always play nice...

The installer has been changed to update over existing versions. If it does not do that then file a bugreport.

But what if you do not want that???


Just tell it to install in another folder and it will do so and leave your original installation alone.

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