PureBasic 4.30 Beta1 released!

Developed or developing a new product in PureBasic? Tell the world about it.
mrjiles
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Post by mrjiles »

Nice installer!
milan1612
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Post by milan1612 »

Finally :P
Great work - as always!
Windows 7 & PureBasic 4.4
Falko
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Post by Falko »

Thank you for the X86 and the X64 Purebasic :wink:
www.falko-pure.de
Win8 Pro 64-Bit & Mediacenter, PB_5.1B7, GFA-WinDOS, Powerbasic9.05-Windows, NSBasic/CE, NSBasic/Desktop, NSBasic4APP, EmergenceBasic
Morty
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Post by Morty »

Great work ... thanx to the PB Team.

But, can you put all the 3D commands in one folder (and subfolders for the sub themes) in the helpfile?
Example:
- Engine3D
|- Camera
|- Material
|- World
....
I think it's realy hard to search the whole list in the helpfile to find the matching result.

Thanx, Morty
Thalius
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Post by Thalius »

WONDERFUL! :D

Been playing a bit with the new OGRE. Now to see if the rig runs under linux aswell ;)

btw you might want to uncomment the Line 56 in Shadow.pb

Code: Select all

 ;ScrollMaterial(0, 1, 1, #PB_Material_Animated, 0)
This looks a little bit odd on the Robot UV Mapped Texture while distracting from the real topic :)

Goes further digging !

Cheers,
Thalius
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone! ;)"
traumatic
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Re: PureBasic 4.30 Beta1 released!

Post by traumatic »

They did it again! Thank you!
Good programmers don't comment their code. It was hard to write, should be hard to read.
Fred
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Post by Fred »

Fred wrote:
nco2k wrote:i cant install it on vista64... both installers (32bit & 64bit) create only the "PureBasic.chm", "unins000.exe", "unins000.dat" and two empty folders "PureLibraries", "UserLibraries". :?:

c ya,
nco2k
True, i got that as well. I'm on it.
I uploaded 2 new packages for x86 and x64, it should work as expected now.
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Droopy
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Post by Droopy »

Merci à la Team :D
MrMat
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Post by MrMat »

Thank you, it looks great.
Mat
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Post by Anonymous »

Good job team , i c'ant launch ogre example , app will be crash and i have'nt debugger message.
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Comtois
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Post by Comtois »

Cpl.Bator wrote:Good job team , i c'ant launch ogre example , app will be crash and i have'nt debugger message.
have you an old copy of engine3D.dll in folder system32 ?
I haved the same problem, removed engine3D.dll from system32 and it work fine.

[EDIT]
And use subsystem directx9.
Last edited by Comtois on Mon Sep 15, 2008 10:37 pm, edited 1 time in total.
Please correct my english
http://purebasic.developpez.com/
Kale
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Post by Kale »

Very nice!
--Kale

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blueznl
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Post by blueznl »

Thanks!

One request: please add also a regular archive, installers are not known to always play nice...

Also, is there anywhere a list of the deprecated stuff?
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
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Psychophanta
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Post by Psychophanta »

Good news!
Would be awesome to see major bugs fixed for 4.30 final :D
http://www.zeitgeistmovie.com

While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB :mrgreen:
Fred
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Post by Fred »

blueznl wrote:One request: please add also a regular archive, installers are not known to always play nice...
No way, what's wrong with installers ?
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