PureBasic 4.30 Beta1 released!
Thank you for the X86 and the X64 Purebasic
www.falko-pure.de
Win8 Pro 64-Bit & Mediacenter, PB_5.1B7, GFA-WinDOS, Powerbasic9.05-Windows, NSBasic/CE, NSBasic/Desktop, NSBasic4APP, EmergenceBasic
Win8 Pro 64-Bit & Mediacenter, PB_5.1B7, GFA-WinDOS, Powerbasic9.05-Windows, NSBasic/CE, NSBasic/Desktop, NSBasic4APP, EmergenceBasic
Great work ... thanx to the PB Team.
But, can you put all the 3D commands in one folder (and subfolders for the sub themes) in the helpfile?
Example:
- Engine3D
|- Camera
|- Material
|- World
....
I think it's realy hard to search the whole list in the helpfile to find the matching result.
Thanx, Morty
But, can you put all the 3D commands in one folder (and subfolders for the sub themes) in the helpfile?
Example:
- Engine3D
|- Camera
|- Material
|- World
....
I think it's realy hard to search the whole list in the helpfile to find the matching result.
Thanx, Morty
WONDERFUL!
Been playing a bit with the new OGRE. Now to see if the rig runs under linux aswell
btw you might want to uncomment the Line 56 in Shadow.pb
This looks a little bit odd on the Robot UV Mapped Texture while distracting from the real topic
Goes further digging !
Cheers,
Thalius
Been playing a bit with the new OGRE. Now to see if the rig runs under linux aswell
btw you might want to uncomment the Line 56 in Shadow.pb
Code: Select all
;ScrollMaterial(0, 1, 1, #PB_Material_Animated, 0)
Goes further digging !
Cheers,
Thalius
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone! "
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone! "
Re: PureBasic 4.30 Beta1 released!
They did it again! Thank you!
Good programmers don't comment their code. It was hard to write, should be hard to read.
I uploaded 2 new packages for x86 and x64, it should work as expected now.Fred wrote:True, i got that as well. I'm on it.nco2k wrote:i cant install it on vista64... both installers (32bit & 64bit) create only the "PureBasic.chm", "unins000.exe", "unins000.dat" and two empty folders "PureLibraries", "UserLibraries".
c ya,
nco2k
have you an old copy of engine3D.dll in folder system32 ?Cpl.Bator wrote:Good job team , i c'ant launch ogre example , app will be crash and i have'nt debugger message.
I haved the same problem, removed engine3D.dll from system32 and it work fine.
[EDIT]
And use subsystem directx9.
Last edited by Comtois on Mon Sep 15, 2008 10:37 pm, edited 1 time in total.
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
Thanks!
One request: please add also a regular archive, installers are not known to always play nice...
Also, is there anywhere a list of the deprecated stuff?
One request: please add also a regular archive, installers are not known to always play nice...
Also, is there anywhere a list of the deprecated stuff?
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
- Psychophanta
- Addict
- Posts: 4997
- Joined: Wed Jun 11, 2003 9:33 pm
- Location: Lípetsk, Russian Federation
- Contact:
Good news!
Would be awesome to see major bugs fixed for 4.30 final
Would be awesome to see major bugs fixed for 4.30 final
http://www.zeitgeistmovie.com
While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB
While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB