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 Post subject: PureBasic 4.60 Final !
PostPosted: Sun Nov 06, 2011 11:42 pm 
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Hello there,

After quite some time of testing, PureBasic 4.60 final version is out ! Here is the full list of changes:

Code:
- added: a brand new '3D' example folder
- added: 'Joint' library
- added: 'SpecialEffect' library
- added: 'StaticGeometry' library
- added: CameraPitch(), CameraRoll(), CameraYaw(), SwitchCamera()
- added: ApplyEntityForce(), ApplyEntityImpulse(), EntityPitch(), EntityRoll(), EntityYaw()
- added: GetEntityAttribute(), GetEntityMaterial(), SetEntityAttribute(), SetEntityMaterial()
- added: LightDiffuseColor(), SpotLightRange(), LightLookAt(), DisableLightShadows()
- added: MaterialDepthWrite(), MaterialSelfIlluminationColor(), MaterialShininess(), GetScriptMaterial()
- added: CreateLine3D(), CreateCube(), CreateSphere(), CreateCylinder(), CreatePlane() 
- added: MeshVertexCount(), UpdateMeshBoundingBox(), MeshRadius(), AddMeshVertex()
- added: MeshVertexNormal(), MeshVertexColor(), AddSubMesh(), BuildMeshShadowVolume()
- added: MeshVertexTextureCoordinate(), AddMeshFace(), FinishMesh(), NormalizeMesh() 
- added: SaveMesh(), SetMeshMaterial(), SubMeshCount(), TransformMesh()
- added: NodePitch(), NodeRoll(), NodeYaw(), GetScriptTexture(), TextureOutput()
- added: EntityCollide(), RayCollide
- added: OpenGL renderer to the 3D library on Windows, when using the OpenGL subsystem
- added: CanvasGadget(), CanvasOutput()
- added: SetGadgetItemData() for PanelGadget
- added: MoveElement(), MergeLists(), SplitList()
- added: RandomizeList(), RandomizeArray(), DoubleClickTime()
- added: PushListPosition(), PopListPosition(), PushMapPosition(), PopMapPosition()
- added: ImageID parameter to OpenSubMenu()
- added: #PB_ListIcon_ThreeState and #PB_ListIcon_Inbetween
- added: #PB_Tree_ThreeState and #PB_Tree_Inbetween
- added: crossplatform ComboBox events
- added: 'DeclareC' keyword for completness

- changed: FindString() 'StartPosition' parameter to be optional
- changed: WebGadget to use WebKitGtk on Linux
- changed: ContainerGadget with #PB_Container_Borderless to no longer add a 2px invisible border on Linux
- changed: EntityPhysicBody(), CreateLight(), RenderWorld(), ShowGUI(), WorldShadows()
- changed: EntityMaterial() to SetEntityMaterial()

- removed: Get/SetEntityMass(), Get/SetEntityFriction()
- removed: SetMeshData()

- fixed: Many bugs

IDE:
- added: IDE options for commandline project building
- added: monitoring of files for changes on disk while they are open in the IDE
- added: FilePanel custom implementation with Drag & Drop, Dropdown menu, scrolling also on OSX
- added: Diff tool for directories/files
- added: Html help viewer for Linux/OSX
- added: Help viewer in toolspanel
- added: new Color Picker tool
- added: enabled font selection in IDE for OSX
- added: ProjectPanel now remembers node expanded states

Debugger:
- added: maximize button to all debugger windows
- added: all IsXxx() and XxxID() functions to the expression parser (for data breakpoints)


We would like to thank you all for your patience and for all the tests done on previous beta and RC !

Have fun and enjoy,

The Fantaisie Software Team


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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Sun Nov 06, 2011 11:48 pm 
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Fred thank you for this energy. :)

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Sun Nov 06, 2011 11:52 pm 
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Thank you, Fred.

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If you are new to PB you should check out the CodeArchiv. It has examples for almost everything you would want to do in PB.


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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Sun Nov 06, 2011 11:59 pm 
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Joined: Thu Sep 16, 2004 9:50 pm
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Christmas before christmas :wink:

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 12:05 am 
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Wonderful news! Thanks a lot :D


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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 12:17 am 
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Thanks, it's almost strange to be able to right click on the IDE on OSX now :D


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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 12:28 am 
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Grrreat :-)
Thanks!

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 12:41 am 
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Thank you very much in every language, :lol:

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 1:49 am 
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Merci beaucoup


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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 2:04 am 
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thx. :wink:

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 2:10 am 
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Nice one, thanks.

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 3:16 am 
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Not to rain on the parade but aren't there a ton of pending bugs on all platforms?
This seems premature.

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 5:48 am 
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Thank you Fred!

USCode wrote:
Not to rain on the parade but aren't there a ton of pending bugs on all platforms?
This seems premature.


I believe the next version (4.61) will be an all-bugfix release... yes? I think I heard that somewhere.


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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 5:50 am 
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Excellent!

Downloading . . . :)

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 Post subject: Re: PureBasic 4.60 Final !
PostPosted: Mon Nov 07, 2011 6:03 am 
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Thanks Fred the compilers sweet on Linux


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