OK, got it. Ya know when you stare at this stuff long enough you start to forget...or maybe its just old age What the problem realy turned out to be was a spelling error - I did BlurEffcctGuid instead of BlurEffectGuid - had a 'c' instead of an 'e'.
This is weird. Using your example code from the first page of this thread, the first time i run it it works, however, any more tries to run the example you provided in your post gives this error:
XIncludeFile #PB_Compiler_Home+"COMFramework\BaseInclude.pb"
__COM_Class(StatusObject) is not a valid operator
works the very first time i run the sample, but will not work after that.
I extended the number of interfaces that can be implemented in an object to 20, as it was requested by somebody via email.
It is available from the above location.
@Freak: I know this is a rather old topic, but is there any chance you can update the debugging code for x64? (i got the other bits to work, but converting the asm is throwing up linker errors)
If you don't have time / can't I guess I'll just do the debug needy work in the x86 IDE...
Demonio Ardente
Currently managing Linux & OS X Tailbite
OS X TailBite now up to date with Windows!