"...we use 2010 edition..." => Is this still correct?III. Using VisualC++ to develop PureLibraries
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First, you have to get a recent version VisualC++ (we use 2010 edition).
@Fred: Question about the SDK => Readme.txt
@Fred: Question about the SDK => Readme.txt
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Re: @Fred: Question about the SDK => Readme.txt
Now we use 2013 edition
- Crusiatus Black
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Re: @Fred: Question about the SDK => Readme.txt
Later versions will work as well? I'm on 2017 right now.Fred wrote:Now we use 2013 edition
Re: @Fred: Question about the SDK => Readme.txt
As far as I can say:Crusiatus Black wrote:Later versions will work as well? I'm on 2017 right now.Fred wrote:Now we use 2013 edition
2015 YES
2017 some link errors with the "own" written VS2017 libs and purebasic
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
- Crusiatus Black
- Enthusiast
- Posts: 389
- Joined: Mon May 12, 2008 1:25 pm
- Location: The Netherlands
- Contact:
Re: @Fred: Question about the SDK => Readme.txt
All right, thanks. I guess I won't be removing 2015 yet then!IceSoft wrote:As far as I can say:
2015 YES
2017 some link errors with the "own" written VS2017 libs and purebasic