I'm writing an editor for an 8 bit games creator that runs on the system and looking for ways to access the internal ram of the computer. Currently I am using snapshots from an emulator but being able to read / write fuse's memory would remove the need to have a special modified version of fuse (spectrum emulator).
HxD is able to read and write and applications memory, and works doing what I want (being able to change game scripts while in memory).
has anyone go any information on how HxD does this and can implement into my own application?
Cheers
Accessing another executables memory.
Accessing another executables memory.
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R Tape loading error, 0:1
R Tape loading error, 0:1
Re: Accessing another executables memory.
Thanks managed to get it reading Fuse's ram ok, now to see what I can do
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R Tape loading error, 0:1
R Tape loading error, 0:1